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we now do not need the goal pointers any more to process worker results.
Change-Id: I1a021b862ca666bcd23fee9f38973e90e6f94a72
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The approach that was taken here was to add default values to the type
definitions rather than specify them whenever they are missing.
Now the only remaining warning is '-Wunused-parameter' which @jade said
is usually counterproductive and that we can just disable it:
https://git.lix.systems/lix-project/lix/issues/456#issuecomment-6617
So this change adds the flags '-Wall', '-Wextra' and
'-Wno-unused-parameter', so that all warnings are enabled except for
'-Wunused-parameter'.
Change-Id: Ic223a964d67ab429e8da804c0721ba5e25d53012
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we can use our newfound powers of Goal::work Is A Real Promise to remove
completed goals from continuation promises. apart from being much easier
to follow it's also a lot more efficient because we have the iterator to
the item we are trying to remove, skipping a linear search of the cache.
Change-Id: Ie0190d051c5f4b81304d98db478348b20c209df5
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yet another duplicated field. it's the last one though.
Change-Id: I352df8d306794d262d8c9066f3be78acd40e82cf
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derivation goals still hold a BuildResult member variable since parts of
these results of accumulated in different places, but the Goal class now
no longer has such a field. substitution goals don't need it at all, and
derivation goals should also be refactored to not drop their buildResult
Change-Id: Ic6d3d471cdbe790a6e09a43445e25bedec6ed446
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the field is simply duplicated between the two, and now that we can
return WorkResults from Worker::run we no longer need both of them.
Change-Id: I82fc47d050b39b7bb7d1656445630d271f6c9830
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Change-Id: Idd218ec1572eda84dc47accc0dcd8a954d36f098
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there's no reason to have the worker set information on goals that the
goals themselves return from their entry point. doing this in the goal
`work()` function is much cleaner, and a prerequisite to removing more
implicit strong shared references to goals that are currently running.
Change-Id: Ibb3e953ab8482a6a21ce2ed659d5023a991e7923
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this was a triumph. i'm making a note here: huge success. it's hard to
overstate my satisfaction! i'm not even angry. i'm being so sincere ri
actually, no. we *are* angry. this was one dumbass odyssey. nobody has
asked for this. but not doing it would have locked us into old, broken
protocols forever or (possibly worse) forced us to write our own async
framework building on the old did-you-mean-continuations in Worker. if
we had done that we'd be locked into ever more, and ever more complex,
manual state management all over the place. this just could not stand.
Change-Id: I43a6de1035febff59d2eff83be9ad52af4659871
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nothing needs to signal being still active but not actively pollable,
only that immediate polling for the next goal work phase is in order.
Change-Id: Ia43c1015e94ba4f5f6b9cb92943da608c4a01555
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this was a debugging aid from day one that should not have any impact on
build semantics, and if it *does* have an impact on build semantics then
build semantics are seriously broken. keeping the order imposed by these
keys will be impossible once we let a real event loop schedule our jobs.
Change-Id: I5c313324e1f213ab6453d82f41ae5e59de809a5b
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without circular references we do not need weak goal pointers except for
caches, which should not prevent goal destructors running. caches though
cannot create circular references even when they keep strong references.
if we removed goals from caches when their work() is fully finished, not
when their destructors are run, we could keep strong pointers in caches.
since we do not gain much from this we keep those pointers weak for now.
Change-Id: I1d4a6850ff5e264443c90eb4531da89f5e97a3a0
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have DerivationGoal and its subclasses produce a wrapper promise for
their intermediate results instead, and return this wrapper promise.
Worker already handles promises that do not complete immediately, so
we do not have to duplicate this into an entire result type variant.
Change-Id: Iae8dbf63cfc742afda4d415922a29ac5a3f39348
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also gets rid of explicit strong references to dependencies of any goal,
and weak references to dependers as well. those are now only held within
promises representing goal completion and thus independent of the goal's
relation to each other. the weak references to dependers was only needed
for notifications, and that's much better handled entirely by kj itself.
Change-Id: I00d06df9090f8d6336ee4bb0c1313a7052fb016b
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now that we have an event loop in the worker we can use it and its
magical execution suspending properties to replace the slot counts
we managed explicitly with semaphores and raii tokens. technically
this would not have needed an event loop base to be doable, but it
is a whole lot easier to wait for a token to be available if there
is a callback mechanism ready for use that doesn't require a whole
damn dedicated abstract method in Goal to work, and specific calls
to that dedicated method strewn all over the worker implementation
Change-Id: I1da7cf386d94e2bbf2dba9b53ff51dbce6a0cff7
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this simplifies waitForInput quite a lot, and at the same time makes
polling less thundering-herd-y. it even fixes early polling wakeups!
Change-Id: I6dfa62ce91729b8880342117d71af5ae33366414
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this removes the rather janky did-you-mean-async poll loop we had so
far. sadly kj does not play well with pty file descriptors, so we do
have to add our own async input stream that does not eat pty EIO and
turns it into an exception. that's still a *lot* better than the old
code, and using a real even loop makes everything else easier later.
Change-Id: Idd7e0428c59758602cc530bcad224cd2fed4c15e
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using a proper event loop basis we no longer have to worry about most of
the intricacies of poll(), or platform-dependent replacements for it. we
may even be able to use the event loop and its promise system for all of
our scheduling in the future. we don't do any real async processing yet,
this is just preparation to separate the first such change from the huge
api design difference with the async framework we chose (kj from capnp):
kj::Promise, unlike std::future, doesn't return exceptions unmangled. it
instead wraps any non-kj exception into a kj exception, erasing all type
information and preserving mostly the what() string in the process. this
makes sense in the capnp rpc use case where unrestricted exception types
can't be transferred, and since it moves error handling styles closer to
a world we'd actually like there's no harm in doing it only here for now
Change-Id: I20f888de74d525fb2db36ca30ebba4bcfe9cc838
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it just makes sense to have it too, rather than just the pass/fail
information we keep so far. once we turn goals into something more
promise-shaped it'll also help detangle the current data flow mess
Change-Id: I915cf04d177cad849ea7a5833215d795326f1946
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the more useful type for `result` is BuildResult.
Change-Id: If93d9384e8d686eb63b33320f1d565f9b9afbf3a
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whether goal errors are reported via the `ex` member or just printed to
the log depends on whether the goal is a toplevel goal or a dependency.
if goals are aware of this themselves we can move error printing out of
the worker loop, and since a running worker can only be used by running
goals it's totally sufficient to keep a `Worker::running` flag for this
Change-Id: I6b5cbe6eccee1afa5fde80653c4b968554ddd16f
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this makes WorkResult copyable, and just all around easier to deal with.
in the future we'll need this to let Goal::work() return a promise for a
WorkResult (or even just a Finished) that can be awaited by other goals.
Change-Id: Ic5a1ce04c5a0f8e683bd00a2ed2b77a2e28989c1
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Change-Id: I9345fe272d6df5bd592621ce2da369fc1cd36d6d
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it's no longer needed for anything, and not even a great idea.
Change-Id: Ia7a59e1e3f9d8f4ad2ac3b054e38485157c210a6
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this can be a proper WorkResult now. childTerminated is unfortunately a
lot more stubborn and won't be made private for quite a while yet. once
we can get rid of the Worker poll loop that *should* be possible though
Change-Id: I2218df202da5cb84e852f6a37e4c20367495b617
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this is useless to do on the face of it, but it'll make it easier to
convert the entire output handling to use async io and promises soon
Change-Id: I2d1eb62c4bbf8f57bd558b9599c08710a389b1a8
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we don't need to expose information about how busy a Worker is if the
worker can instead tell its work items whether they are in a slot. in
the future we might use this to not start items waiting for a slot if
no slots are currently available, but that requires more preparation.
Change-Id: Ibe01ac536da7e6d6f80520164117c43e772f9bd9
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Change-Id: I16ec8994c6448d70b686a2e4c10f19d4e240750d
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Change-Id: I1b00d1a537d84790878cb0e81aaa1cbaa143d62d
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Change-Id: Iffa55272fe6ef4adaf3e9d4d25e5339792c2e460
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Change-Id: I0cdcd436ee71124ca992b4f4fe307624a25f11e9
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Change-Id: I02a54846cd65622edbd7a1d6c24a623b4a59e5b3
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this begins a long and arduous journey to remove all result state from
Goal, to eventually drop the std::enable_shared_from_this base, and to
completely eliminate all unsynchronized modification of states of both
Goal and Worker. by the end of this we will hopefully be able to start
and reap multiple derivation builds in parallel, which should speed up
the process quite a bit (at least for short local builds, others might
not notice a large difference. the build hooks will remain a problem.)
Change-Id: I57dcd9b2cab4636ed4aa24cdec67124fef883345
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we still mutate goal state to store the results of any given goal run,
but now we also have that information in Worker and could in theory do
something else with it. we could return a map of goal to goal results,
which would also let us better diagnose failures of subgoals (at all).
Change-Id: I1df956bbd9fa8cc9485fb6df32918d68dda3ff48
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this is the first step towards removing all result-related mutation of
Goal state from goal implementations themselves, and into Worker state
instead. once that is done we can treat all non-const Goal fields like
private state of the goal itself, and make threading of goals possible
Change-Id: I69ff7d02a6fd91a65887c6640bfc4f5fb785b45c
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there are no other uses for this yet, but asking for just a subset of
outputs does seem at least somewhat useful to have as a generic thing
Change-Id: I30ff5055a666c351b1b086b8d05b9d7c9fb1c77a
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all goals do this. it makes no sense to not notify a goal of EOF
conditions because this is the universal signal for "child done"
Change-Id: Ic3980de312547e616739c57c6248a8e81308b5ee
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Error is pretty large, and most goals do not fail. this alone more than
halves the size of Goal on x86_64-linux, from 720 bytes down to 344. in
derived classes the difference is not as dramatic, but even the largest
derived class (`LocalDerivationGoal`) loses almost 20% of its footprint
Change-Id: Ifda8f94c81b6566eeb3e52d55d9796ec40c7bce8
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under owner_less it's equivalent to insert(), only sometimes a little
bit faster because it does not construct a weak_ptr if the goal is in
the set already. this small difference in performance does not matter
here and c++23 will make insert transparent anyway, so we can drop it
Change-Id: I7cbd7d6e0daa95d67145ec58183162f6c4743b15
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this should be an optional. "busy" is not an *exit* code!
Change-Id: Ic231cb27b022312b1a7a7b9602f32845b7a9c934
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This does involve making a large number of destructors able to throw,
because we had to change it high in the class hierarchy. Oh well.
Change-Id: Ib62d3d6895b755f20322bb8acc9bf43daf0174b2
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This reverts commit 5e3986f59cb58f48186a49dcec7aa317b4787522. This
un-implements RFC 92 but fixes the critical bug #9052 which many people
are hitting. This is a decent stop-gap until a minimal reproduction of
that bug is found and a proper fix can be made.
Mostly fixed #9052, but I would like to leave that issue open until we
have a regression test, so I can then properly fix the bug (unbreaking
RFC 92) later.
(cherry picked from commit 8440afbed756254784d9fea3eaab06649dffd390)
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To avoid dealing with an optional `drvPath` (because we might not know
it yet) everywhere, make an `CreateDerivationAndRealiseGoal`. This goal
just builds/substitutes the derivation file, and then kicks of a build
for that obtained derivation; in other words it does the chaining of
goals when the drv file is missing (as can already be the case) or
computed (new case).
This also means the `getDerivation` state can be removed from
`DerivationGoal`, which makes the `BasicDerivation` / in memory case and
`Derivation` / drv file file case closer together.
The map type is factored out for clarity, and because we will soon hvae
a second use for it (`Derivation` itself).
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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In https://github.com/NixOS/nix/pull/6311#discussion_r834863823, I
realized since derivation goals' wanted outputs can "grow" due to
overlapping dependencies (See `DerivationGoal::addWantedOutputs`, called
by `Worker::makeDerivationGoalCommon`), the previous bug fix had an
unfortunate side effect of causing more pointless rebuilds.
In paticular, we have this situation:
1. Goal made from `DerivedPath::Built { foo, {a} }`.
2. Goal gives on on substituting, starts building.
3. Goal made from `DerivedPath::Built { foo, {b} }`, in fact is just
modified original goal.
4. Though the goal had gotten as far as building, so all outputs were
going to be produced, `addWantedOutputs` no longer knows that and so
the goal is flagged to be restarted.
This might sound far-fetched with input-addressed drvs, where we usually
basically have all our goals "planned out" before we start doing
anything, but with CA derivation goals and especially RFC 92, where *drv
resolution* means goals are created after some building is completed, it
is more likely to happen.
So the first thing to do was restore the clearing of `wantedOutputs` we
used to do, and then filter the outputs in `buildPathsWithResults` to
only get the ones we care about.
But fix also has its own side effect in that the `DerivedPath` in the
`BuildResult` in `DerivationGoal` cannot be trusted; it is merely the
*first* `DerivedPath` for which this goal was originally created.
To remedy this, I made `BuildResult` be like it was before, and instead
made `KeyedBuildResult` be a subclass wit the path. Only
`buildPathsWithResults` returns `KeyedBuildResult`s, everything else
just becomes like it was before, where the "key" is unambiguous from
context.
I think separating the "primary key" field(s) from the other fields is
good practical in general anyways. (I would like to do the same thing
for `ValidPathInfo`.) Among other things, it allows constructions like
`std::map<Key, ThingWithKey>` where doesn't contain duplicate keys and
just precludes the possibility of those duplicate keys being out of
sync.
We might leverage the above someday to overload `buildPathsWithResults`
to take a *set* of return a *map* per the above.
-----
Unfortunately, we need to avoid C++20 strictness on designated
initializers.
(BTW
https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2021/p2287r1.html
this offers some new syntax for this use-case. Hopefully this will be
adopted and we can eventually use it.)
No having that yet, maybe it would be better to not make
`KeyedBuildResult` a subclass to just avoid this.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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* Finish converting existing comments for internal API docs
99% of this was just reformatting existing comments. Only two exceptions:
- Expanded upon `BuildResult::status` compat note
- Split up file-level `symbol-table.hh` doc comments to get
per-definition docs
Also fixed a few whitespace goofs, turning leading tabs to spaces and
removing trailing spaces.
Picking up from #8133
* Fix two things from comments
* Use triple-backtick not indent for `dumpPath`
* Convert GNU-style `\`..'` quotes to markdown style in API docs
This will render correctly.
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`///@file` makes them show up in the internal API dos. A tiny few were
missing `#pragma once`.
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