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#pragma once
#include "eval.hh"
#if HAVE_BOEHMGC
#define GC_INCLUDE_NEW
#include <gc/gc_cpp.h>
#endif
namespace nix {
struct AbstractNixRepl
{
ref<EvalState> state;
Bindings * autoArgs;
AbstractNixRepl(ref<EvalState> state)
: state(state)
{ }
virtual ~AbstractNixRepl()
{ }
typedef std::vector<std::pair<Value*,std::string>> AnnotatedValues;
static std::unique_ptr<AbstractNixRepl> create(
const Strings & searchPath, nix::ref<Store> store, ref<EvalState> state,
std::function<AnnotatedValues()> getValues);
static void runSimple(
ref<EvalState> evalState,
const ValMap & extraEnv);
virtual void initEnv() = 0;
virtual void mainLoop() = 0;
};
}
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