blob: b6091c9552232532d22b52c585cbf0535d118dc7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
#include "attr-set.hh"
#include "eval-inline.hh"
#include <algorithm>
namespace nix {
/* Allocate a new array of attributes for an attribute set with a specific
capacity. The space is implicitly reserved after the Bindings
structure. */
Bindings * EvalState::allocBindings(size_t capacity)
{
if (capacity > std::numeric_limits<Bindings::size_t>::max())
throw Error("attribute set of size %d is too big", capacity);
return new (allocBytes(sizeof(Bindings) + sizeof(Attr) * capacity)) Bindings((Bindings::size_t) capacity);
}
void EvalState::mkAttrs(Value & v, size_t capacity)
{
if (capacity == 0) {
v = vEmptySet;
return;
}
v.mkAttrs(allocBindings(capacity));
nrAttrsets++;
nrAttrsInAttrsets += capacity;
}
/* Create a new attribute named 'name' on an existing attribute set stored
in 'vAttrs' and return the newly allocated Value which is associated with
this attribute. */
Value * EvalState::allocAttr(Value & vAttrs, const Symbol & name)
{
Value * v = allocValue();
vAttrs.attrs->push_back(Attr(name, v));
return v;
}
Value * EvalState::allocAttr(Value & vAttrs, const std::string & name)
{
return allocAttr(vAttrs, symbols.create(name));
}
void Bindings::sort()
{
std::sort(begin(), end());
}
}
|