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#pragma once
///@file
#include <cinttypes>
namespace nix {
class PosIdx
{
friend struct LazyPosAcessors;
friend class PosTable;
private:
uint32_t id;
explicit PosIdx(uint32_t id)
: id(id)
{
}
public:
PosIdx()
: id(0)
{
}
explicit operator bool() const
{
return id > 0;
}
bool operator<(const PosIdx other) const
{
return id < other.id;
}
bool operator==(const PosIdx other) const
{
return id == other.id;
}
bool operator!=(const PosIdx other) const
{
return id != other.id;
}
};
inline PosIdx noPos = {};
}
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