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#pragma once
#include "path.hh"
namespace nix {
struct DrvOutput {
StorePath drvPath;
std::string outputName;
std::string to_string() const;
static DrvOutput parse(const std::string &);
bool operator<(const DrvOutput& other) const { return to_pair() < other.to_pair(); }
bool operator==(const DrvOutput& other) const { return to_pair() == other.to_pair(); }
private:
// Just to make comparison operators easier to write
std::pair<StorePath, std::string> to_pair() const
{ return std::make_pair(drvPath, outputName); }
};
struct Realisation {
DrvOutput id;
StorePath outPath;
std::string to_string() const;
static Realisation parse(const std::string & s, const std::string & whence);
};
typedef std::map<DrvOutput, Realisation> DrvOutputs;
}
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