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#pragma once
#include <functional>
#include <map>
#include <string>
namespace nix {
typedef std::function<void(int, char * *)> MainFunction;
struct RegisterLegacyCommand
{
typedef std::map<std::string, MainFunction> Commands;
static Commands * commands;
RegisterLegacyCommand(const std::string & name, MainFunction fun)
{
if (!commands) commands = new Commands;
(*commands)[name] = fun;
}
};
}
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