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-rw-r--r--incria/src/deps.rs182
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diff --git a/incria/src/deps.rs b/incria/src/deps.rs
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+//! The main code used for tracking dependencies (mostly) invisibly to the user.
+//!
+//! Each mapping that could be memoised is represented by a Node. Each Node can have one or more dependencies, forming a directed acyclic graph.
+//!
+//! [`self::add_dep`] should be called whenever any mapping is retrieved, to record the dependency.
+//!
+//! [`self::next_node_id`] and [`self::with_node_id`] should be used to create new nodes in the graph when a new mapping is being evaluated.
+//!
+//! [`self::mark_dirty`] should be called from outside the evaluation of any mapping. In many cases, this requires the dependency ID to be stored externally alongside the key, which can be accomplished with [`self::current_node_id`]
+//!
+//! [`self::is_dirty`] should be used when a mapping is retrieved to determine if it needs to be re-evaluated. If it does, [`self::clear`] should be used to reset the mapping's dependencies and dirty state.
+use std::{
+ collections::{HashMap, VecDeque},
+ fmt::Write,
+ future::Future,
+};
+
+use once_cell::sync::OnceCell;
+use parking_lot::Mutex;
+
+/// Identifier of a node, unique across a program run.
+pub type NodeId = usize;
+
+tokio::task_local! {
+ /// The ID of the node in the dependency tree for the currently running computation
+ static NODE_ID: NodeId;
+}
+
+/// Responsible for tracking dependencies.
+/// There is one global instance of this, [`DEP_TRACKER`], with convenience functions for most of its functionality.
+#[derive(Default)]
+struct DepTracker {
+ /// Neighbour-List representation of dependency tree
+ deps: Mutex<HashMap<NodeId, NodeInfo>>,
+
+ /// Next node ID to issue
+ next_node_id: Mutex<NodeId>,
+}
+
+impl DepTracker {
+ /// See [`self::add_dep`]
+ fn add_dep(&self, dep: NodeId) {
+ self.deps
+ .lock()
+ .entry(NODE_ID.get())
+ .and_modify(|v| v.deps.push(dep))
+ .or_insert(NodeInfo {
+ deps: vec![dep],
+ dirty: false,
+ });
+ }
+
+ /// See [`self::next_node_id`]
+ fn next_node_id(&self) -> usize {
+ let mut lock = self.next_node_id.lock();
+ *lock += 1;
+ *lock - 1
+ }
+
+ /// See [`self::mark_dirty`]
+ fn mark_dirty(&self, node: NodeId) {
+ let mut lock = self.deps.lock();
+ let mut frontier = VecDeque::new();
+ frontier.push_back(node);
+ while let Some(node_id) = frontier.pop_front() {
+ let node = match lock.get_mut(&node_id) {
+ Some(x) => x,
+ None => continue,
+ };
+
+ if node.dirty {
+ continue;
+ }
+ node.dirty = true;
+
+ for (dependent, dependent_info) in lock.iter() {
+ if dependent_info.deps.contains(&node_id) {
+ frontier.push_back(*dependent);
+ }
+ }
+ }
+ }
+
+ /// See [`self::is_dirty`]
+ fn is_dirty(&self, node: NodeId) -> bool {
+ self.deps
+ .lock()
+ .get(&node)
+ .map(|v| v.dirty)
+ .unwrap_or(false)
+ }
+
+ /// See [`self::clear`]
+ fn clear(&self, node: NodeId) {
+ let mut lock = self.deps.lock();
+ let node = match lock.get_mut(&node) {
+ Some(x) => x,
+ None => return,
+ };
+
+ node.dirty = false;
+ node.deps = vec![];
+ }
+}
+
+/// Info about a single dependency node
+struct NodeInfo {
+ deps: Vec<NodeId>,
+ dirty: bool,
+}
+
+/// The global instance of the dependency tracker
+static DEP_TRACKER: OnceCell<DepTracker> = OnceCell::new();
+fn dep_tracker() -> &'static DepTracker {
+ DEP_TRACKER.get_or_init(DepTracker::default)
+}
+
+/// Register a dependency for the current node
+pub fn add_dep(dep: NodeId) {
+ dep_tracker().add_dep(dep);
+}
+
+/// Get the next node id to use
+pub fn next_node_id() -> NodeId {
+ dep_tracker().next_node_id()
+}
+
+/// Get the ID of the current node
+pub fn current_node_id() -> NodeId {
+ NODE_ID.get()
+}
+
+/// Mark the given node and all nodes that depend on it 'dirty'.
+///
+/// This should be used in conjunction with [`self::is_dirty`] to recompute values when necessary.
+pub fn mark_dirty(dep: NodeId) {
+ dep_tracker().mark_dirty(dep)
+}
+
+/// Check if the given node is dirty, indicating it should be recomputed.
+pub fn is_dirty(dep: NodeId) -> bool {
+ dep_tracker().is_dirty(dep)
+}
+
+/// Clear all information about a given node.
+///
+/// This should be used when a node is recomputed, to ensure stale dependencies are removed.
+pub fn clear(dep: NodeId) {
+ dep_tracker().clear(dep)
+}
+
+/// Generate a graphviz representation of the current dependency graph, for debugging.
+///
+/// Dirty nodes will be coloured grey.
+pub fn dep_graphviz() -> String {
+ let mut out = String::new();
+ let deps = dep_tracker().deps.lock();
+ writeln!(&mut out, "digraph G {{").unwrap();
+ for (id, info) in deps.iter() {
+ if *id == 0 {
+ writeln!(&mut out, "\t{} [label=Root]", id).unwrap();
+ } else if info.dirty {
+ writeln!(&mut out, "\t{} [style=filled,color=lightgrey]", id).unwrap();
+ }
+ for dep in info.deps.iter() {
+ writeln!(&mut out, "\t{} -> {}", id, dep).unwrap();
+ }
+ }
+
+ writeln!(&mut out, "}}").unwrap();
+
+ out
+}
+
+/// Decorate the given future to have the given dependency ID.
+pub async fn with_node_id<F>(dep: NodeId, f: F) -> F::Output
+where
+ F: Future + Send,
+ F::Output: Send,
+{
+ NODE_ID.scope(dep, f).await
+}