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authortcmal <me@aria.rip>2024-08-25 17:44:19 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:19 +0100
commit6770b306fc0b14a96b29281f9b46ea3e912d339b (patch)
tree3141192f2b578ddc34982bd321a04ad197736f04
parentcac20b88bc763471983935cc47d9b986a408cd04 (diff)
refactor(render): extracted some frame rendering functions
-rw-r--r--stockton-render/src/draw/context.rs64
1 files changed, 41 insertions, 23 deletions
diff --git a/stockton-render/src/draw/context.rs b/stockton-render/src/draw/context.rs
index b079db1..aa116cd 100644
--- a/stockton-render/src/draw/context.rs
+++ b/stockton-render/src/draw/context.rs
@@ -31,7 +31,7 @@ use hal::pass::{SubpassDesc, AttachmentOps, Attachment, AttachmentStoreOp, Attac
use hal::image::{Usage, Layout, SubresourceRange, ViewKind, Extent};
use hal::format::{ChannelType, Format, Swizzle, Aspects};
use hal::pool::{CommandPoolCreateFlags, CommandPool};
-use hal::command::{ClearValue, ClearColor};
+use hal::command::{ClearValue, ClearColor, CommandBuffer};
use hal::pso::{Rect, PipelineStage};
use hal::queue::family::QueueGroup;
use hal::window::{PresentMode, Extent2D};
@@ -329,16 +329,11 @@ impl<'a> RenderingContext<'a> {
})
}
- /// Draw a frame of color
- pub fn draw_clear(&mut self, color: [f32; 4]) -> Result<(), FrameError> {
- // Advance the frame before early outs to prevent fuckery.
- self.current_frame = (self.current_frame + 1) % self.frames_in_flight;
-
- let cell = &mut self.cells[self.current_frame];
-
+ /// Internal function. Gets the index of the next image from the swapchain to use & resets the frame_presented fence.
+ fn get_image(swapchain: &mut <Backend as hal::Backend>::Swapchain, device: &mut <Backend as hal::Backend>::Device, cell: &FrameCell) -> Result<usize, FrameError> {
// Get the image of the swapchain to present to.
let (i, _) = unsafe {
- self.swapchain
+ swapchain
.acquire_image(core::u64::MAX, Some(&cell.image_available), None)
.map_err(|e| FrameError::AcquisitionError { 0: e })?
};
@@ -346,18 +341,48 @@ impl<'a> RenderingContext<'a> {
// Make sure frame has been presented since whenever it was last drawn.
unsafe {
- self.device
+ device
.wait_for_fence(&cell.frame_presented, core::u64::MAX)
.map_err(|e| FrameError::FenceWaitError { 0: e })?;
- self.device
+ device
.reset_fence(&cell.frame_presented)
.map_err(|e| FrameError::FenceResetError { 0: e })?;
}
+ Ok(i)
+ }
+
+ /// Internal function. Prepares a submission for a frame.
+ fn prep_submission(cell: &FrameCell)
+ -> Submission<ArrayVec<[&CommandBuffer<Backend, Graphics>; 1]>,
+ ArrayVec<[(&<Backend as hal::Backend>::Semaphore, hal::pso::PipelineStage); 1]>,
+ ArrayVec<[&<Backend as hal::Backend>::Semaphore; 1]>> {
+ let command_buffers: ArrayVec<[_; 1]> = [&cell.command_buffer].into();
+
+ let wait_semaphores: ArrayVec<[_; 1]> = [(&cell.image_available, PipelineStage::COLOR_ATTACHMENT_OUTPUT)].into();
+ let signal_semaphores: ArrayVec<[_; 1]> = [&cell.render_finished].into();
+
+ Submission {
+ command_buffers,
+ wait_semaphores,
+ signal_semaphores,
+ }
+ }
+
+ /// Draw a frame of color
+ pub fn draw_clear(&mut self, color: [f32; 4]) -> Result<(), FrameError> {
+ // Advance the frame before early outs to prevent fuckery.
+ self.current_frame = (self.current_frame + 1) % self.frames_in_flight;
+
+ let i = RenderingContext::get_image(&mut self.swapchain, &mut self.device, &self.cells[self.current_frame])?;
+
+ let cell = &mut self.cells[self.current_frame];
+
// Record commands.
unsafe {
- let clear_values = [ClearValue::Color(ClearColor::Float(color))];
cell.command_buffer.begin();
+
+ let clear_values = [ClearValue::Color(ClearColor::Float(color))];
cell.command_buffer.begin_render_pass_inline(
&self.render_pass,
&self.framebuffers[i],
@@ -365,24 +390,17 @@ impl<'a> RenderingContext<'a> {
clear_values.iter(),
);
cell.command_buffer.finish();
- }
+ };
// Prepare submission
- let command_buffers: ArrayVec<[_; 1]> = [&cell.command_buffer].into();
-
- let wait_semaphores: ArrayVec<[_; 1]> = [(&cell.image_available, PipelineStage::COLOR_ATTACHMENT_OUTPUT)].into();
- let signal_semaphores: ArrayVec<[_; 1]> = [&cell.render_finished].into();
- let present_wait_semaphores: ArrayVec<[_; 1]> = [&cell.render_finished].into();
- let submission = Submission {
- command_buffers,
- wait_semaphores,
- signal_semaphores,
- };
+ let submission = RenderingContext::prep_submission(&cell);
// Submit it for rendering and presentation.
let command_queue = &mut self.queue_group.queues[0];
+ let present_wait_semaphores: ArrayVec<[_; 1]> = [&cell.render_finished].into();
+
unsafe {
command_queue.submit(submission, Some(&cell.frame_presented));
self.swapchain