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authortcmal <me@aria.rip>2024-08-25 17:44:22 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:22 +0100
commitb688a25810840c5ebf4bf2c18bbdae52c62f6b4d (patch)
tree923c81d1be62d1344694306d5fb8728841620b6f /examples/render-bsp/src/main.rs
parentbf9573764c695e65b1504419fafb76ccabb0322b (diff)
feat(render): WIP eGUI integration
Diffstat (limited to 'examples/render-bsp/src/main.rs')
-rw-r--r--examples/render-bsp/src/main.rs30
1 files changed, 26 insertions, 4 deletions
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
index 9332629..7622897 100644
--- a/examples/render-bsp/src/main.rs
+++ b/examples/render-bsp/src/main.rs
@@ -20,17 +20,21 @@
#[macro_use]
extern crate stockton_input_codegen;
+#[macro_use]
+extern crate legion;
+
use std::collections::BTreeMap;
use winit::{event::Event, event_loop::EventLoop, window::WindowBuilder};
use stockton_contrib::delta_time::*;
use stockton_contrib::flycam::*;
+
use stockton_input::{Axis, InputManager, Mouse};
use stockton_levels::{prelude::*, q3::Q3BSPFile};
-use stockton_render::{
- do_render_system, draw::calc_vp_matrix_system, window::process_window_events_system, Renderer,
- WindowEvent,
-};
+
+use stockton_render::systems::*;
+use stockton_render::{Renderer, UIState, WindowEvent};
+
use stockton_types::components::{CameraSettings, Transform};
use stockton_types::{Session, Vector3};
@@ -58,6 +62,21 @@ impl FlycamInput for MovementInputs {
}
}
+#[system]
+fn hello_world(#[resource] ui: &mut UIState, #[state] name: &mut String, #[state] age: &mut f32) {
+ let ui = ui.ui();
+ ui.heading("ABCDEFGHIJKLMNOPQRSTUVWXYZ");
+ // ui.horizontal(|ui| {
+ // ui.label("Your name: ");
+ // ui.text_edit(name);
+ // });
+ // ui.add(egui::Slider::f32(age, 0.0..=120.0).text("age"));
+ // if ui.button("Click each year").clicked {
+ // *age += 1.0;
+ // }
+ // ui.label(format!("Hello '{}', age {}", name, age));
+}
+
fn main() {
// Initialise logger
simple_logger::SimpleLogger::new()
@@ -107,6 +126,7 @@ fn main() {
// Load everything into the session
let mut session = Session::new(
move |resources| {
+ resources.insert(UIState::new(&renderer));
resources.insert(renderer);
resources.insert(bsp);
resources.insert(manager);
@@ -117,6 +137,8 @@ fn main() {
schedule
.add_system(update_deltatime_system())
.add_system(process_window_events_system::<MovementInputsManager>())
+ .flush()
+ .add_system(hello_world_system("".to_string(), 0.0))
.add_system(flycam_move_system::<MovementInputsManager>())
.flush()
.add_system(calc_vp_matrix_system())