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authortcmal <me@aria.rip>2024-08-25 17:44:22 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:22 +0100
commit1a0ac4464c2053e8b08e867c3abb77b89d951d9c (patch)
treeca00435d5b6ab24d01f19da970f13654a3f7eb27 /examples
parent7be602f38f9ba5067de8fa8f3a004ce4e5200ade (diff)
feat(contrib): add deltatime and flycam implementations
Diffstat (limited to 'examples')
-rw-r--r--examples/render-bsp/Cargo.toml1
-rw-r--r--examples/render-bsp/src/main.rs38
2 files changed, 34 insertions, 5 deletions
diff --git a/examples/render-bsp/Cargo.toml b/examples/render-bsp/Cargo.toml
index dccc9c2..90f5ef9 100644
--- a/examples/render-bsp/Cargo.toml
+++ b/examples/render-bsp/Cargo.toml
@@ -10,6 +10,7 @@ stockton-input = { path = "../../stockton-input" }
stockton-input-codegen = { path = "../../stockton-input-codegen" }
stockton-types = { path = "../../stockton-types" }
stockton-levels = { path = "../../stockton-levels" }
+stockton-contrib = { path = "../../stockton-contrib", features = ["delta_time", "flycam"] }
winit = "^0.21"
log = "0.4.0"
simple_logger = "^1.11"
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
index cea34cd..5c03676 100644
--- a/examples/render-bsp/src/main.rs
+++ b/examples/render-bsp/src/main.rs
@@ -17,13 +17,15 @@
//! Renders ./example.bsp
-use std::f32::consts::PI;
-use stockton_input::{Axis, InputManager};
#[macro_use]
extern crate stockton_input_codegen;
+
use std::collections::BTreeMap;
use winit::{event::Event, event_loop::EventLoop, window::WindowBuilder};
+use stockton_contrib::delta_time::*;
+use stockton_contrib::flycam::*;
+use stockton_input::{Axis, InputManager};
use stockton_levels::{prelude::*, q3::Q3BSPFile};
use stockton_render::{
do_render_system, draw::calc_vp_matrix_system, window::process_window_events_system, Renderer,
@@ -44,6 +46,18 @@ struct MovementInputs {
z: Axis,
}
+impl FlycamInput for MovementInputs {
+ fn get_x_axis(&self) -> &Axis {
+ &self.x
+ }
+ fn get_y_axis(&self) -> &Axis {
+ &self.y
+ }
+ fn get_z_axis(&self) -> &Axis {
+ &self.z
+ }
+}
+
fn main() {
// Initialise logger
simple_logger::SimpleLogger::new()
@@ -75,8 +89,17 @@ fn main() {
// Create the input manager
let manager = {
- let actions = BTreeMap::new();
- // TODO: An actual control schema
+ use stockton_input::InputMutation::*;
+ use MovementInputsFields::*;
+
+ let mut actions = BTreeMap::new();
+
+ actions.insert(17, (Z, PositiveAxis)); // W
+ actions.insert(30, (X, NegativeAxis)); // A
+ actions.insert(31, (Z, NegativeAxis)); // S
+ actions.insert(32, (X, PositiveAxis)); // D
+ actions.insert(29, (Y, NegativeAxis)); // Ctrl
+ actions.insert(57, (Y, PositiveAxis)); // Space
MovementInputsManager::new(actions)
};
@@ -87,10 +110,14 @@ fn main() {
resources.insert(renderer);
resources.insert(bsp);
resources.insert(manager);
+ resources.insert(Timing::default())
},
move |schedule| {
schedule
+ .add_system(update_deltatime_system())
.add_system(process_window_events_system::<MovementInputsManager>())
+ .add_system(flycam_move_system::<MovementInputsManager>())
+ .flush()
.add_system(calc_vp_matrix_system())
.add_thread_local(do_render_system::<Q3BSPFile<VulkanSystem>>());
},
@@ -100,13 +127,14 @@ fn main() {
let _player = session.world.push((
Transform {
position: Vector3::new(0.0, 0.0, 0.0),
- rotation: Vector3::new(0.0, PI / 2.0, 0.0),
+ rotation: Vector3::new(0.0, 0.0, 0.0),
},
CameraSettings {
far: 1024.0,
fov: 90.0,
near: 0.1,
},
+ FlycamControlled { speed: 512.0 },
));
// Done loading - This is our main loop.