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authortcmal <me@aria.rip>2024-08-25 17:44:21 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:21 +0100
commitbb1fb24290654394cd0a32c3a6b3d98e5131088d (patch)
treeaf926e6132b6e7c4af2d8c3673c331bbdfc33952 /examples
parent4163aaeff0542b1f6b00d31c3d3a61fdbc2dbea5 (diff)
feat(render): drawing with multiple texture arrays
requires faces to be sorted by depth to work properly, which isn't currently happening
Diffstat (limited to 'examples')
-rw-r--r--examples/render-bsp/data/newtest.bspbin0 -> 66488 bytes
-rw-r--r--examples/render-bsp/data/newtest.map110
-rw-r--r--examples/render-bsp/data/test.map116
-rw-r--r--examples/render-bsp/src/main.rs6
4 files changed, 229 insertions, 3 deletions
diff --git a/examples/render-bsp/data/newtest.bsp b/examples/render-bsp/data/newtest.bsp
new file mode 100644
index 0000000..a89f408
--- /dev/null
+++ b/examples/render-bsp/data/newtest.bsp
Binary files differ
diff --git a/examples/render-bsp/data/newtest.map b/examples/render-bsp/data/newtest.map
new file mode 100644
index 0000000..8ad8889
--- /dev/null
+++ b/examples/render-bsp/data/newtest.map
@@ -0,0 +1,110 @@
+// entity 0
+{
+"classname" "worldspawn"
+"_q3map2_cmdline" "-meta; -vis -saveprt; -light -fast -filter"
+"_q3map2_version" "2.5.17n-git-7d2c6f1a"
+// brush 0
+{
+( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 192 0 0 ) ( 192 -256 0 ) ( 192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -192 176 256 ) ( -192 -208 256 ) ( 192 -208 256 ) skies/toxicskydim 0 0 0 0.5 0.5 0 0 0
+( 0 0 320 ) ( 256 0 320 ) ( 0 -256 320 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 1
+{
+( 192 -208 256 ) ( 192 -208 192 ) ( 192 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 192 176 192 ) ( 192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 2
+{
+( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -192 -208 256 ) ( -192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( -192 -208 192 ) ( -192 -272 192 ) ( 256 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 3
+{
+( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -192 176 256 ) ( -192 176 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0
+( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -256 176 192 ) ( -256 -272 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 4
+{
+( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 176 256 ) ( 256 176 192 ) ( -256 176 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0
+( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -256 240 192 ) ( -256 176 192 ) ( 256 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
+( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 5
+{
+( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -336 0 ) ( 0 -336 -256 ) ( -256 -336 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -256 -272 192 ) ( -256 -272 -256 ) ( 256 -272 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0
+( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 6
+{
+( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 240 192 ) ( 256 240 -256 ) ( -256 240 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0
+( 0 304 0 ) ( 0 304 256 ) ( -256 304 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 7
+{
+( -320 0 0 ) ( -320 256 0 ) ( -320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -256 240 192 ) ( -256 240 -256 ) ( -256 -272 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0
+( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 8
+{
+( 256 -272 192 ) ( 256 -272 -256 ) ( 256 240 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0
+( 320 0 0 ) ( 320 -256 0 ) ( 320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+}
+// brush 9
+{
+( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( 0 0 -320 ) ( -256 0 -320 ) ( 0 -256 -320 ) common/caulk 0 0 0 0.25 0.25 0 0 0
+( -256 -272 -256 ) ( -256 240 -256 ) ( 256 240 -256 ) base_floor/clang_floor2 0 0 -0 0.5 0.5 0 0 0
+}
+// brush 10
+{
+( 192 64 64 ) ( 192 0 64 ) ( 128 64 64 ) gothic_trim/gothgrate2 0 0 0 0.5 0.5 0 0 0
+( 192 64 64 ) ( 128 64 64 ) ( 192 64 -576 ) gothic_trim/newskull 0 -0 0 0.5 0.5 0 0 0
+( 192 64 56 ) ( 192 64 -584 ) ( 192 0 56 ) gothic_trim/tower_top 0 496 0 0.5 0.5 0 0 0
+( 144 0 0 ) ( 208 0 0 ) ( 144 64 0 ) gothic_trim/pitted_rust3_dkred 480 0 0 0.5 0.5 0 0 0
+( 128 0 -576 ) ( 128 0 64 ) ( 192 0 -576 ) gothic_trim/metalsupport4b 0 -0 0 0.5 0.5 0 0 0
+( 128 0 -576 ) ( 128 64 -576 ) ( 128 0 64 ) gothic_trim/metalsupport4i_bit 0 -0 0 0.5 0.5 0 0 0
+}
+}
+// entity 1
+{
+"classname" "info_player_start"
+"origin" "-8.000000 -6.000000 15.000000"
+}
diff --git a/examples/render-bsp/data/test.map b/examples/render-bsp/data/test.map
new file mode 100644
index 0000000..9f4915f
--- /dev/null
+++ b/examples/render-bsp/data/test.map
@@ -0,0 +1,116 @@
+// Generated by Q3Map2 (ydnar) -convert -format map
+// entity 0
+{
+ "classname" "worldspawn"
+ "_q3map2_cmdline" "-meta; -vis -saveprt; -light -fast -filter"
+ "_q3map2_version" "2.5.17n-git-7d2c6f1a"
+
+ // brush 0
+ {
+ ( -192.000 0.000 0.000 ) ( -192.000 256.000 0.000 ) ( -192.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 192.000 0.000 0.000 ) ( 192.000 -256.000 0.000 ) ( 192.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -208.000 0.000 ) ( 0.000 -208.000 -256.000 ) ( -256.000 -208.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 176.000 0.000 ) ( 0.000 176.000 256.000 ) ( -256.000 176.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -192.000 176.000 256.000 ) ( -192.000 -208.000 256.000 ) ( 192.000 -208.000 256.000 ) skies/toxicskydim 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 320.000 ) ( 256.000 0.000 320.000 ) ( 0.000 -256.000 320.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 1
+ {
+ ( 192.000 -208.000 256.000 ) ( 192.000 -208.000 192.000 ) ( 192.000 176.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -208.000 0.000 ) ( 0.000 -208.000 -256.000 ) ( -256.000 -208.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 176.000 0.000 ) ( 0.000 176.000 256.000 ) ( -256.000 176.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 192.000 176.000 192.000 ) ( 192.000 -208.000 192.000 ) ( 256.000 -208.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 256.000 ) ( 256.000 0.000 256.000 ) ( 0.000 -256.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 2
+ {
+ ( -192.000 0.000 0.000 ) ( -192.000 256.000 0.000 ) ( -192.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -272.000 0.000 ) ( 0.000 -272.000 -256.000 ) ( -256.000 -272.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -192.000 -208.000 256.000 ) ( -192.000 -208.000 192.000 ) ( 256.000 -208.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( -192.000 -208.000 192.000 ) ( -192.000 -272.000 192.000 ) ( 256.000 -272.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 256.000 ) ( 256.000 0.000 256.000 ) ( 0.000 -256.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 3
+ {
+ ( -256.000 0.000 0.000 ) ( -256.000 256.000 0.000 ) ( -256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -192.000 176.000 256.000 ) ( -192.000 176.000 192.000 ) ( -192.000 -272.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 -0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 -272.000 0.000 ) ( 0.000 -272.000 -256.000 ) ( -256.000 -272.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 176.000 0.000 ) ( 0.000 176.000 256.000 ) ( -256.000 176.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -256.000 176.000 192.000 ) ( -256.000 -272.000 192.000 ) ( -192.000 -272.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 256.000 ) ( 256.000 0.000 256.000 ) ( 0.000 -256.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 4
+ {
+ ( -256.000 0.000 0.000 ) ( -256.000 256.000 0.000 ) ( -256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 176.000 256.000 ) ( 256.000 176.000 192.000 ) ( -256.000 176.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 -0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 240.000 0.000 ) ( 0.000 240.000 256.000 ) ( -256.000 240.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -256.000 240.000 192.000 ) ( -256.000 176.000 192.000 ) ( 256.000 176.000 192.000 ) base_floor/concrete 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 256.000 ) ( 256.000 0.000 256.000 ) ( 0.000 -256.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 5
+ {
+ ( -256.000 0.000 0.000 ) ( -256.000 256.000 0.000 ) ( -256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -336.000 0.000 ) ( 0.000 -336.000 -256.000 ) ( -256.000 -336.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -256.000 -272.000 192.000 ) ( -256.000 -272.000 -256.000 ) ( 256.000 -272.000 -256.000 ) base_wall/bluemetal2 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 0.000 -256.000 ) ( -256.000 0.000 -256.000 ) ( 0.000 -256.000 -256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 192.000 ) ( 256.000 0.000 192.000 ) ( 0.000 -256.000 192.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 6
+ {
+ ( -256.000 0.000 0.000 ) ( -256.000 256.000 0.000 ) ( -256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 240.000 192.000 ) ( 256.000 240.000 -256.000 ) ( -256.000 240.000 -256.000 ) base_wall/bluemetal2 0.00000000 0.00000000 -0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 304.000 0.000 ) ( 0.000 304.000 256.000 ) ( -256.000 304.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 -256.000 ) ( -256.000 0.000 -256.000 ) ( 0.000 -256.000 -256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 192.000 ) ( 256.000 0.000 192.000 ) ( 0.000 -256.000 192.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 7
+ {
+ ( -320.000 0.000 0.000 ) ( -320.000 256.000 0.000 ) ( -320.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -256.000 240.000 192.000 ) ( -256.000 240.000 -256.000 ) ( -256.000 -272.000 -256.000 ) base_wall/bluemetal2 0.00000000 0.00000000 -0.00000000 0.50000000 0.50000000 0 0 0
+ ( 0.000 -272.000 0.000 ) ( 0.000 -272.000 -256.000 ) ( -256.000 -272.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 240.000 0.000 ) ( 0.000 240.000 256.000 ) ( -256.000 240.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 -256.000 ) ( -256.000 0.000 -256.000 ) ( 0.000 -256.000 -256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 192.000 ) ( 256.000 0.000 192.000 ) ( 0.000 -256.000 192.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 8
+ {
+ ( 256.000 -272.000 192.000 ) ( 256.000 -272.000 -256.000 ) ( 256.000 240.000 -256.000 ) base_wall/bluemetal2 0.00000000 0.00000000 0.00000000 0.50000000 0.50000000 0 0 0
+ ( 320.000 0.000 0.000 ) ( 320.000 -256.000 0.000 ) ( 320.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -272.000 0.000 ) ( 0.000 -272.000 -256.000 ) ( -256.000 -272.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 240.000 0.000 ) ( 0.000 240.000 256.000 ) ( -256.000 240.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 -256.000 ) ( -256.000 0.000 -256.000 ) ( 0.000 -256.000 -256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 192.000 ) ( 256.000 0.000 192.000 ) ( 0.000 -256.000 192.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ }
+
+ // brush 9
+ {
+ ( -256.000 0.000 0.000 ) ( -256.000 256.000 0.000 ) ( -256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 256.000 0.000 0.000 ) ( 256.000 -256.000 0.000 ) ( 256.000 0.000 256.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 -272.000 0.000 ) ( 0.000 -272.000 -256.000 ) ( -256.000 -272.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 240.000 0.000 ) ( 0.000 240.000 256.000 ) ( -256.000 240.000 0.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( 0.000 0.000 -320.000 ) ( -256.000 0.000 -320.000 ) ( 0.000 -256.000 -320.000 ) common/caulk 0.00000000 0.00000000 0.00000000 0.25000000 0.25000000 0 0 0
+ ( -256.000 -272.000 -256.000 ) ( -256.000 240.000 -256.000 ) ( 256.000 240.000 -256.000 ) base_floor/clang_floor2 0.00000000 0.00000000 -0.00000000 0.50000000 0.50000000 0 0 0
+ }
+
+}
+
+// entity 1
+{
+ "classname" "info_player_start"
+ "origin" "-8.000000 -6.000000 15.000000"
+
+}
+
diff --git a/examples/render-bsp/src/main.rs b/examples/render-bsp/src/main.rs
index 92b7c3f..cab492f 100644
--- a/examples/render-bsp/src/main.rs
+++ b/examples/render-bsp/src/main.rs
@@ -1,4 +1,4 @@
-// Copyright (C) Oscar Shrimpton 2019
+// Copyright (C) Oscar Shrimpton 2019
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
@@ -110,11 +110,11 @@ fn main() {
window.set_cursor_visible(false);
// Parse the map file and swizzle the co-ords
- let data = include_bytes!("../data/test.bsp").to_vec().into_boxed_slice();
+ let data = include_bytes!("../data/newtest.bsp").to_vec().into_boxed_slice();
let bsp: Result<Q3BSPFile<Q3System>, stockton_levels::types::ParseError> = Q3BSPFile::parse_file(&data);
let bsp: Q3BSPFile<Q3System> = bsp.unwrap();
let bsp: Q3BSPFile<VulkanSystem> = bsp.swizzle_to();
-
+
// Load into a world and create the new renderer
let world = World::new(bsp);
let mut renderer = Renderer::new(world, &window).unwrap();