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authortcmal <me@aria.rip>2024-08-25 17:44:22 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:22 +0100
commitc48b54f3fb7bbe9046915eb99eca02fa84dc55c9 (patch)
tree752831451d2bd3a658485df724a01ae39e80fae3 /stockton-levels/src/traits/light_maps.rs
parentb437109ebf4da243fd643f0a31546d0d0155b0a4 (diff)
feat(render): multithreaded texture loading
also a bunch of supporting changes
Diffstat (limited to 'stockton-levels/src/traits/light_maps.rs')
-rw-r--r--stockton-levels/src/traits/light_maps.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/stockton-levels/src/traits/light_maps.rs b/stockton-levels/src/traits/light_maps.rs
index 50ec84d..cc7fa70 100644
--- a/stockton-levels/src/traits/light_maps.rs
+++ b/stockton-levels/src/traits/light_maps.rs
@@ -17,12 +17,12 @@
use std::fmt;
-use crate::types::RGB;
+use crate::types::Rgb;
/// Stores light map textures that help make surface lighting more realistic
#[derive(Clone)]
pub struct LightMap {
- pub map: [[RGB; 128]; 128],
+ pub map: [[Rgb; 128]; 128],
}
impl PartialEq for LightMap {