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authortcmal <me@aria.rip>2024-08-25 17:44:19 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:19 +0100
commit34ca085717195302c8048c46f64ff771476ee4a2 (patch)
treeae2fb5af1fb8fdf3a36231813f5100b84a89d7e7 /stockton-render/src/draw/frame.rs
parent21a0be717e4c52bbc30ccb11855a9638946fc7b4 (diff)
feat(render): added vulkan initialisation, etc.
Diffstat (limited to 'stockton-render/src/draw/frame.rs')
-rw-r--r--stockton-render/src/draw/frame.rs51
1 files changed, 51 insertions, 0 deletions
diff --git a/stockton-render/src/draw/frame.rs b/stockton-render/src/draw/frame.rs
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+// Copyright (C) 2019 Oscar Shrimpton
+
+// This program is free software: you can redistribute it and/or modify it
+// under the terms of the GNU General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option)
+// any later version.
+
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+// more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+
+//! Helper struct. Keeps the data for each frame 'in flight' seperate instead of linked lists.
+use hal::{Device as DeviceTrait};
+use hal::command::CommandBuffer;
+use hal::Graphics;
+use back::{Backend};
+use hal::pool::{CommandPool};
+
+
+/// Helper struct for a frame that can be in flight
+pub struct FrameCell {
+ /// How we ask the GPU to do work for us.
+ pub command_buffer: CommandBuffer<Backend, Graphics>,
+
+ /// Signalled once an image is acquired to draw on.
+ pub image_available: <Backend as hal::Backend>::Semaphore,
+
+ /// Signalled once the frame is done being drawn.
+ pub render_finished: <Backend as hal::Backend>::Semaphore,
+
+ /// Signalled once the frame is presented.
+ pub frame_presented: <Backend as hal::Backend>::Fence
+}
+
+impl FrameCell {
+ /// Safely deinitialises all the objects in this struct.
+ /// Use this instead of drop.
+ pub unsafe fn destroy(self, device: &<Backend as hal::Backend>::Device, command_pool: &mut CommandPool<Backend, Graphics>) {
+ // fences & semaphores
+ device.destroy_semaphore(self.image_available);
+ device.destroy_semaphore(self.render_finished);
+ device.destroy_fence(self.frame_presented);
+
+ // command buffer
+ command_pool.free(vec![self.command_buffer]);
+ }
+} \ No newline at end of file