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authortcmal <me@aria.rip>2024-08-25 17:44:21 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:21 +0100
commitbb1fb24290654394cd0a32c3a6b3d98e5131088d (patch)
treeaf926e6132b6e7c4af2d8c3673c331bbdfc33952 /stockton-render/src/draw/texture/loader.rs
parent4163aaeff0542b1f6b00d31c3d3a61fdbc2dbea5 (diff)
feat(render): drawing with multiple texture arrays
requires faces to be sorted by depth to work properly, which isn't currently happening
Diffstat (limited to 'stockton-render/src/draw/texture/loader.rs')
-rw-r--r--stockton-render/src/draw/texture/loader.rs4
1 files changed, 4 insertions, 0 deletions
diff --git a/stockton-render/src/draw/texture/loader.rs b/stockton-render/src/draw/texture/loader.rs
index 017030f..b3aa3ae 100644
--- a/stockton-render/src/draw/texture/loader.rs
+++ b/stockton-render/src/draw/texture/loader.rs
@@ -155,6 +155,10 @@ impl TextureStore {
}
}
+ pub fn get_n_chunks(&self) -> usize {
+ self.chunks.len()
+ }
+
pub fn get_chunk_descriptor_set<'a>(&'a self, idx: usize) -> &'a DescriptorSet {
&self.chunks[idx].descriptor_set
}