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authortcmal <me@aria.rip>2024-08-25 17:44:24 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:24 +0100
commit6367a9ba5a549b62f01da61fb50323877b9f52ff (patch)
treeeb83ed6487f2ec35f9ea1e97124c9a173b8ceef0 /stockton-skeleton/src/components/mod.rs
parentf84ec1a3e077fa0f2e9cd310b6e32e81f1bc1129 (diff)
refactor(all): move types to -skeleton
Diffstat (limited to 'stockton-skeleton/src/components/mod.rs')
-rw-r--r--stockton-skeleton/src/components/mod.rs61
1 files changed, 61 insertions, 0 deletions
diff --git a/stockton-skeleton/src/components/mod.rs b/stockton-skeleton/src/components/mod.rs
new file mode 100644
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--- /dev/null
+++ b/stockton-skeleton/src/components/mod.rs
@@ -0,0 +1,61 @@
+use na::{Mat4, Vec4};
+use std::f32::consts::PI;
+
+use crate::types::Vector3;
+
+/// 90 degrees in radians
+const R89: f32 = (PI / 180.0) * 89.0;
+
+/// 180 degrees in radians
+const R180: f32 = PI;
+
+#[derive(Clone, Copy, Debug, PartialEq)]
+pub struct Transform {
+ /// Position of the object
+ pub position: Vector3,
+
+ /// Rotation of the object (euler angles in radians)
+ pub rotation: Vector3,
+}
+
+impl Transform {
+ pub fn rotate(&mut self, vec: Vector3) {
+ self.rotation += vec;
+
+ // Clamp -pi/2 < pitch < pi/2
+ if self.rotation.x > R89 {
+ self.rotation.x = R89;
+ } else if self.rotation.x <= -R89 {
+ self.rotation.x = -R89;
+ }
+
+ // -pi < yaw <= pi
+ if self.rotation.y <= -R180 {
+ self.rotation.y = R180 - self.rotation.y % -R180;
+ } else if self.rotation.y > 180.0 {
+ self.rotation.y = -R180 + self.rotation.y % R180;
+ }
+ }
+
+ pub fn translate(&mut self, delta: Vector3) {
+ let rot_matrix =
+ Mat4::from_euler_angles(-self.rotation.x, self.rotation.y, self.rotation.z);
+
+ let new = rot_matrix * Vec4::new(delta.x, delta.y, delta.z, 1.0);
+ self.position.x += new.x;
+ self.position.y += new.y;
+ self.position.z += new.z;
+ }
+}
+
+#[derive(Clone, Copy, Debug, PartialEq)]
+pub struct CameraSettings {
+ /// FOV (radians)
+ pub fov: f32,
+
+ /// Near clipping plane (world units)
+ pub near: f32,
+
+ /// Far clipping plane (world units)
+ pub far: f32,
+}