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[![Build Status](https://travis-ci.org/tcmal/stockton.svg?branch=master)](https://travis-ci.org/tcmal/stockton)
-A WIP Quake engine using Vulkan and Rust.
-
-## State
-
-Currently, it can render a BSP file with textures on the filesystem using however many texture arrays are needed. It doesn't properly cull/sort the faces of the BSP file though.
+A WIP Game engine using Vulkan and Rust.
## License
@@ -15,5 +11,4 @@ Code & Assets (including from `rust-bsp`) are licensed under the GNU GPL v3.0, a
Exceptions:
- `rendy-memory` and `rendy-descriptor` are both modified from [here](https://github.com/amethyst/rendy) and are licensed under MIT.
- - `examples/render-quad/data/test1.png` - [Photo by Lisa Fotios from Pexels](https://www.pexels.com/photo/white-petaled-flowers-painting-2224220/)
- - `examples/render-quad/data/test2.png` - [Photo by Elina Sazonova from Pexels](https://www.pexels.com/photo/brown-tabby-cat-on-pink-textile-3971972/) \ No newline at end of file
+ - `textures/example_texture` is from [OpenArena](http://www.openarena.ws/smfnews.php) and is licensed under the GNU GPLv2. \ No newline at end of file