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-rw-r--r--examples/render-triangles/src/main.rs106
1 files changed, 54 insertions, 52 deletions
diff --git a/examples/render-triangles/src/main.rs b/examples/render-triangles/src/main.rs
index 2db2f1a..63c589b 100644
--- a/examples/render-triangles/src/main.rs
+++ b/examples/render-triangles/src/main.rs
@@ -15,64 +15,66 @@
//! Renders ./example.bsp
-// extern crate stockton_types;
-// extern crate stockton_bsp;
-// extern crate stockton_render;
-// extern crate winit;
-// extern crate simple_logger;
-// extern crate rand;
+extern crate stockton_types;
+extern crate stockton_bsp;
+extern crate stockton_render;
+extern crate winit;
+extern crate simple_logger;
+extern crate rand;
-// use stockton_render::draw::{RenderingContext, Tri2};
-// use stockton_types::Vector2;
+use stockton_render::draw::{RenderingContext, Tri2};
+use stockton_types::Vector2;
-// use winit::{Event, WindowEvent, VirtualKeyCode, ElementState};
-// use rand::prelude::*;
+use winit::{Event, WindowEvent, VirtualKeyCode, ElementState};
+use rand::prelude::*;
fn main() {
- // simple_logger::init().unwrap();
+ simple_logger::init().unwrap();
- // // Create the renderer.
- // let mut ctx = RenderingContext::new().unwrap();
- // let mut rng = thread_rng();
- // let mut vertices: VertexLump<Tri2> = VertexLump::new(&mut ctx);
- // let mut running = true;
- // let mut vertices_dirty = false;
+ // Create the renderer.
+ let mut ctx = RenderingContext::new().unwrap();
+ let mut rng = thread_rng();
+ let mut running = true;
+ let mut add_tri = false;
- // while running {
- // ctx.events_loop.poll_events(|event| {
- // match event {
- // // TODO: Handle resize
- // Event::WindowEvent {
- // event: WindowEvent::KeyboardInput { input, .. },
- // ..
- // } => match input.state {
- // ElementState::Released => match input.virtual_keycode {
- // Some(VirtualKeyCode::Escape) => running = false,
- // Some(VirtualKeyCode::Space) => {
- // vertices.add(Tri2 ([
- // Vector2::new(
- // rng.gen_range(-1.0, 1.0),
- // rng.gen_range(-1.0, 1.0),
- // ),
- // Vector2::new(
- // rng.gen_range(-1.0, 1.0),
- // rng.gen_range(-1.0, 1.0),
- // ),
- // Vector2::new(
- // rng.gen_range(-1.0, 1.0),
- // rng.gen_range(-1.0, 1.0),
- // )
- // ]));
- // },
- // _ => ()
- // },
- // _ => ()
- // }
- // _ => ()
- // }
- // });
+ while running {
+ ctx.events_loop.poll_events(|event| {
+ match event {
+ // TODO: Handle resize
+ Event::WindowEvent {
+ event: WindowEvent::KeyboardInput { input, .. },
+ ..
+ } => match input.state {
+ ElementState::Released => match input.virtual_keycode {
+ Some(VirtualKeyCode::Escape) => running = false,
+ Some(VirtualKeyCode::Space) => add_tri = true,
+ _ => ()
+ },
+ _ => ()
+ }
+ _ => ()
+ }
+ });
- // vertices.draw(&mut ctx).unwrap();
- // }
+ if add_tri {
+ ctx.add_map_vert(Tri2 ([
+ Vector2::new(
+ rng.gen_range(-1.0, 1.0),
+ rng.gen_range(-1.0, 1.0),
+ ),
+ Vector2::new(
+ rng.gen_range(-1.0, 1.0),
+ rng.gen_range(-1.0, 1.0),
+ ),
+ Vector2::new(
+ rng.gen_range(-1.0, 1.0),
+ rng.gen_range(-1.0, 1.0),
+ )
+ ])).unwrap();
+ add_tri = false;
+ }
+
+ ctx.draw_vertices().unwrap();
+ }
}