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-rw-r--r--stockton-levels/src/helpers.rs54
1 files changed, 0 insertions, 54 deletions
diff --git a/stockton-levels/src/helpers.rs b/stockton-levels/src/helpers.rs
deleted file mode 100644
index 0fe3e96..0000000
--- a/stockton-levels/src/helpers.rs
+++ /dev/null
@@ -1,54 +0,0 @@
-//! Helper functions for parsing
-
-use na::{Vector2, Vector3};
-use std::convert::TryInto;
-
-/// Turn a slice into a le i32, the int datatype in a bsp file.
-/// # Panics
-/// If slice is not 4 bytes long
-pub fn slice_to_i32(slice: &[u8]) -> i32 {
- i32::from_le_bytes(slice.try_into().unwrap())
-}
-
-/// Turn a slice into a le u32, used for some bitflags.
-/// # Panics
-/// If slice is not 4 bytes long.
-pub fn slice_to_u32(slice: &[u8]) -> u32 {
- u32::from_le_bytes(slice.try_into().unwrap())
-}
-
-/// Turn a slice into a le f32, the float datatype in a bsp file.
-/// # Panics
-/// If slice is not 4 bytes long
-pub fn slice_to_f32(slice: &[u8]) -> f32 {
- f32::from_bits(u32::from_le_bytes(slice.try_into().unwrap()))
-}
-
-/// Turn a slice of floats into a 3D vector
-/// # Panics
-/// If slice isn't 12 bytes long.
-pub fn slice_to_vec3(slice: &[u8]) -> Vector3<f32> {
- Vector3::new(
- slice_to_f32(&slice[0..4]),
- slice_to_f32(&slice[4..8]),
- slice_to_f32(&slice[8..12]),
- )
-}
-
-/// Turn a slice of i32s into a 3D vector
-/// # Panics
-/// If slice isn't 12 bytes long.
-pub fn slice_to_vec3i(slice: &[u8]) -> Vector3<i32> {
- Vector3::new(
- slice_to_i32(&slice[0..4]),
- slice_to_i32(&slice[4..8]),
- slice_to_i32(&slice[8..12]),
- )
-}
-
-/// Turn a slice of u32s into a 2D vector
-/// # Panics
-/// If slice isn't 8 bytes long.
-pub fn slice_to_vec2ui(slice: &[u8]) -> Vector2<u32> {
- Vector2::new(slice_to_u32(&slice[0..4]), slice_to_u32(&slice[4..8]))
-}