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-rw-r--r--stockton-render/src/draw/frame.rs51
1 files changed, 0 insertions, 51 deletions
diff --git a/stockton-render/src/draw/frame.rs b/stockton-render/src/draw/frame.rs
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--- a/stockton-render/src/draw/frame.rs
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@@ -1,51 +0,0 @@
-// Copyright (C) 2019 Oscar Shrimpton
-
-// This program is free software: you can redistribute it and/or modify it
-// under the terms of the GNU General Public License as published by the Free
-// Software Foundation, either version 3 of the License, or (at your option)
-// any later version.
-
-// This program is distributed in the hope that it will be useful, but WITHOUT
-// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
-// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
-// more details.
-
-// You should have received a copy of the GNU General Public License along
-// with this program. If not, see <http://www.gnu.org/licenses/>.
-
-//! Helper struct. Keeps the data for each frame 'in flight' seperate instead of linked lists.
-use hal::{Device as DeviceTrait};
-use hal::command::CommandBuffer;
-use hal::Graphics;
-use back::{Backend};
-use hal::pool::{CommandPool};
-
-
-/// Helper struct for a frame that can be in flight
-pub struct FrameCell {
- /// How we ask the GPU to do work for us.
- pub command_buffer: CommandBuffer<Backend, Graphics>,
-
- /// Signalled once an image is acquired to draw on.
- pub image_available: <Backend as hal::Backend>::Semaphore,
-
- /// Signalled once the frame is done being drawn.
- pub render_finished: <Backend as hal::Backend>::Semaphore,
-
- /// Signalled once the frame is presented.
- pub frame_presented: <Backend as hal::Backend>::Fence
-}
-
-impl FrameCell {
- /// Safely deinitialises all the objects in this struct.
- /// Use this instead of drop.
- pub unsafe fn destroy(self, device: &<Backend as hal::Backend>::Device, command_pool: &mut CommandPool<Backend, Graphics>) {
- // fences & semaphores
- device.destroy_semaphore(self.image_available);
- device.destroy_semaphore(self.render_finished);
- device.destroy_fence(self.frame_presented);
-
- // command buffer
- command_pool.free(vec![self.command_buffer]);
- }
-} \ No newline at end of file