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-rw-r--r--stockton-render/src/draw/ui/render.rs55
1 files changed, 53 insertions, 2 deletions
diff --git a/stockton-render/src/draw/ui/render.rs b/stockton-render/src/draw/ui/render.rs
index b965a80..ad23dfb 100644
--- a/stockton-render/src/draw/ui/render.rs
+++ b/stockton-render/src/draw/ui/render.rs
@@ -15,14 +15,65 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+use crate::draw::texture::TextureStore;
+use arrayvec::ArrayVec;
+use egui::Pos2;
use hal::prelude::*;
+use hal::pso::ShaderStageFlags;
+use super::UIPoint;
use crate::draw::draw_buffers::DrawBuffers;
use crate::types::*;
+use crate::UIState;
+use std::convert::TryInto;
+use std::mem::transmute;
+use stockton_types::Vector2;
-pub fn do_render(cmd_buffer: &mut CommandBuffer, _draw_buffers: &mut DrawBuffers) {
+pub fn do_render(
+ cmd_buffer: &mut CommandBuffer,
+ pipeline_layout: &PipelineLayout,
+ draw_buffers: &mut DrawBuffers<UIPoint>,
+ texture_store: &mut TextureStore,
+ ui: &mut UIState,
+) {
// TODO: Actual UI Rendering
+ let (_out, paint) = ui.end_frame();
+ let screen = ui.dimensions();
+
unsafe {
- cmd_buffer.draw(0..3, 0..1);
+ cmd_buffer.push_graphics_constants(
+ &pipeline_layout,
+ ShaderStageFlags::VERTEX,
+ 0,
+ &[transmute(screen.x), transmute(screen.y)],
+ );
+ }
+
+ for (_rect, tris) in paint.iter() {
+ // Copy triangles/indicies
+ for i in (0..tris.indices.len()).step_by(3) {
+ draw_buffers.index_buffer[i / 3] = (
+ tris.indices[i].try_into().unwrap(),
+ tris.indices[i + 1].try_into().unwrap(),
+ tris.indices[i + 2].try_into().unwrap(),
+ );
+ }
+ for (i, vertex) in tris.vertices.iter().enumerate() {
+ draw_buffers.vertex_buffer[i] = UIPoint(
+ Vector2::new(vertex.pos.x, vertex.pos.y),
+ Vector2::new(vertex.uv.x, vertex.uv.y),
+ vertex.color,
+ );
+ }
+
+ // TODO: *Properly* deal with textures
+ let mut descriptor_sets: ArrayVec<[_; 1]> = ArrayVec::new();
+ descriptor_sets.push(texture_store.get_chunk_descriptor_set(0));
+
+ unsafe {
+ cmd_buffer.bind_graphics_descriptor_sets(pipeline_layout, 0, descriptor_sets, &[]);
+ // Call draw
+ cmd_buffer.draw_indexed(0..tris.indices.len() as u32, 0, 0..1);
+ }
}
}