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-rw-r--r--stockton-render/src/draw_passes/mod.rs47
1 files changed, 0 insertions, 47 deletions
diff --git a/stockton-render/src/draw_passes/mod.rs b/stockton-render/src/draw_passes/mod.rs
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--- a/stockton-render/src/draw_passes/mod.rs
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-//! Traits and common draw passes.
-use super::{queue_negotiator::QueueNegotiator, RenderingContext};
-use crate::types::*;
-use stockton_types::Session;
-
-use anyhow::Result;
-
-mod cons;
-pub mod util;
-
-pub use cons::ConsDrawPass;
-
-/// One of several 'passes' that draw on each frame.
-pub trait DrawPass {
- /// Queue any necessary draw commands to cmd_buffer
- /// This should assume the command buffer isn't in the middle of a renderpass, and should leave it as such.
- fn queue_draw(
- &mut self,
- session: &Session,
- img_view: &ImageViewT,
- cmd_buffer: &mut CommandBufferT,
- ) -> Result<()>;
-
- /// Called just after the surface changes (probably a resize).
- fn handle_surface_change(
- &mut self,
- session: &Session,
- context: &mut RenderingContext,
- ) -> Result<()>;
-
- /// Deactivate any vulkan parts that need to be deactivated
- fn deactivate(self, context: &mut RenderingContext) -> Result<()>;
-}
-
-/// A type that can be made into a specific draw pass type.
-/// This allows extra data to be used in initialisation without the Renderer needing to worry about it.
-pub trait IntoDrawPass<T: DrawPass> {
- fn init(self, session: &mut Session, context: &mut RenderingContext) -> Result<T>;
-
- /// This function should ask the queue negotatior to find families for any auxilary operations this draw pass needs to perform
- /// For example, .find(&TexLoadQueue)
- /// It should return then call .family_spec for each queue type negotiated and return the results.
- fn find_aux_queues<'a>(
- adapter: &'a Adapter,
- queue_negotiator: &mut QueueNegotiator,
- ) -> Result<Vec<(&'a QueueFamilyT, Vec<f32>)>>;
-}