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-rw-r--r--stockton-render/Cargo.toml45
-rw-r--r--stockton-render/src/lib.rs66
2 files changed, 111 insertions, 0 deletions
diff --git a/stockton-render/Cargo.toml b/stockton-render/Cargo.toml
new file mode 100644
index 0000000..4dd5547
--- /dev/null
+++ b/stockton-render/Cargo.toml
@@ -0,0 +1,45 @@
+[package]
+name = "stockton-render"
+version = "0.1.0"
+authors = ["Oscar <oscar.shrimpton.personal@gmail.com>"]
+edition = "2018"
+
+[dependencies]
+stockton-types = { path = "../stockton-types" }
+winit = "0.19.1"
+gfx-hal = "0.2.0"
+
+[features]
+default = ["empty"]
+empty = ["gfx-backend-empty"]
+metal = ["gfx-backend-metal"]
+gl = ["gfx-backend-gl"]
+dx11 = ["gfx-backend-dx11"]
+dx12 = ["gfx-backend-dx12"]
+vulkan = ["gfx-backend-vulkan"]
+unstable = []
+
+[dependencies.gfx-backend-empty]
+version = "0.2"
+optional = true
+
+[dependencies.gfx-backend-gl]
+version = "0.2"
+features = ["glutin"]
+optional = true
+
+[dependencies.gfx-backend-vulkan]
+version = "0.2"
+optional = true
+
+[target.'cfg(any(target_os = "macos", all(target_os = "ios", target_arch = "aarch64")))'.dependencies.gfx-backend-metal]
+version = "0.2"
+optional = true
+
+[target.'cfg(windows)'.dependencies.gfx-backend-dx11]
+version = "0.2"
+optional = true
+
+[target.'cfg(windows)'.dependencies.gfx-backend-dx12]
+version = "0.2"
+optional = true
diff --git a/stockton-render/src/lib.rs b/stockton-render/src/lib.rs
new file mode 100644
index 0000000..d399a76
--- /dev/null
+++ b/stockton-render/src/lib.rs
@@ -0,0 +1,66 @@
+// Copyright (C) 2019 Oscar Shrimpton
+
+// This program is free software: you can redistribute it and/or modify it
+// under the terms of the GNU General Public License as published by the Free
+// Software Foundation, either version 3 of the License, or (at your option)
+// any later version.
+
+// This program is distributed in the hope that it will be useful, but WITHOUT
+// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+// more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+
+//! Renders a world to a window.
+//!
+//! You'll need to pick a backend using features. You should only pick one.
+//! On Linux & Windows, you should use vulkan.
+//! On Mac, you should use `metal`.
+//! If your targetting machines without Vulkan, OpenGL or dx11/dx12 is preferred.
+//! `empty` is used for testing
+#[cfg(feature = "dx11")]
+extern crate gfx_backend_dx11 as back;
+
+#[cfg(feature = "dx12")]
+extern crate gfx_backend_dx12 as back;
+
+#[cfg(feature = "gl")]
+extern crate gfx_backend_gl as back;
+
+#[cfg(feature = "metal")]
+extern crate gfx_backend_metal as back;
+
+#[cfg(feature = "vulkan")]
+extern crate gfx_backend_vulkan as back;
+
+#[cfg(feature = "empty")]
+extern crate gfx_backend_empty as back;
+
+extern crate gfx_hal as hal;
+extern crate stockton_types;
+extern crate winit;
+
+use stockton_types::World;
+
+use winit::Window;
+
+use back::Instance;
+
+use std::sync::{Arc, RwLock};
+
+pub struct Renderer<'a> {
+ world: Arc<RwLock<World<'a>>>,
+ instance: Instance,
+ window: &'a Window,
+}
+
+impl<'a> Renderer<'a> {
+ pub fn new(world: Arc<RwLock<World<'a>>>, window: &'a Window) -> Renderer<'a> {
+ let instance = Instance::create("stockton", 1);
+ Renderer {
+ world, window, instance
+ }
+ }
+}