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An (old) attempt at a 3D game library in Rust
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2024-08-25
fix(render-bsp) dont use include_bytes
tcmal
2024-08-25
refactor(draw): reformat
tcmal
2024-08-25
fix(draw): better queue negotiator
tcmal
2024-08-25
fix(tex): less restrictive for staging memory
tcmal
2024-08-25
feat(render): ui working
tcmal
2024-08-25
feat(render): proper error handling
tcmal
2024-08-25
fix(texrepo): deactivate descriptor set layout
tcmal
2024-08-25
refactor(render): move functions from load into loader
tcmal
2024-08-25
chore(render): update hal and fix some errors
tcmal
2024-08-25
feat(render): WIP switch to anyhow for errors
tcmal
2024-08-25
refactor(render): move to locks rather than unsafe ops
tcmal
2024-08-25
chore(all): remove copyright notices from files
tcmal
2024-08-25
feat(render): multithreaded texture loading
tcmal
2024-08-25
fix(render): dont use deprecated image methods
tcmal
2024-08-25
chore(all): fix lints
tcmal
2024-08-25
feat(render): rendy-memory for textures
tcmal
2024-08-25
refactor(render-bsp): simpler ui example
tcmal
2024-08-25
fix(nix): add vulkan-tools to env
tcmal
2024-08-25
fix(ui): mismatched shader types
tcmal
2024-08-25
fix(render): use coherent memory
tcmal
2024-08-25
chore(all): nix environment
tcmal
2024-08-25
feat(render): WIP eGUI integration
tcmal
2024-08-25
feat(render): generic and empty texture stores
tcmal
2024-08-25
feat(render): 2D drawing on top of 3D scene
tcmal
2024-08-25
fix(draw): seperate sync objects and drawing targets
tcmal
2024-08-25
refactor(draw): take pipeline out as its own struct
tcmal
2024-08-25
fix(input): duplicate keyboardevents causing problems
tcmal
2024-08-25
fix(render): render everything when invalid camera position
tcmal
2024-08-25
feat(contrib): add mouse input to flycam controls
tcmal
2024-08-25
feat(contrib): add deltatime and flycam implementations
tcmal
2024-08-25
feat(input): add type of inputs to inputmanager trait
tcmal
2024-08-25
feat(draw): attach camera position/settings to entity
tcmal
2024-08-25
feat(render-bsp): process into inputmanager
tcmal
2024-08-25
feat(input): virtual input mapping and codegen
tcmal
2024-08-25
feat(render): handle window resize and close events again
tcmal
2024-08-25
fix(render-bsp): dont use deprecated simplelogger
tcmal
2024-08-25
refactor(all): 2018 edition
tcmal
2024-08-25
feat(all): start using an ECS
tcmal
2024-08-25
chore(all): update copyright
tcmal
2024-08-25
chore(render): one last clippy lint
tcmal
2024-08-25
refactor(render): give some functions less arguments
tcmal
2024-08-25
fix(ci): dont try and run tests on stable
tcmal
2024-08-25
chore(all): style formatting and clippy fixes
tcmal
2024-08-25
chore(ci): add github workflow
tcmal
2024-08-25
fix(render): destroy shader modules properly
tcmal
2024-08-25
fix(render-bsp): handle resizes properly
tcmal
2024-08-25
feat(render): depth buffer and refactors
tcmal
2024-08-25
feat(render): proper bsp tree walking
tcmal
2024-08-25
docs(all): update readme
tcmal
2024-08-25
refactor(render): docs/comments and error handling for missing textures
tcmal
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