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2024-08-25WIP refactor(skeleton): type state for contexttcmal
also some api improvements closes #2 related: #7
2024-08-25fix(render): get aspect ratio from renderertcmal
2024-08-25feat(render): draw passestcmal
2024-08-25chore(all): remove copyright notices from filestcmal
2024-08-25feat(contrib): add mouse input to flycam controlstcmal
2024-08-25feat(draw): attach camera position/settings to entitytcmal
2024-08-25refactor(all): 2018 editiontcmal
2024-08-25feat(all): start using an ECStcmal
2024-08-25chore(all): update copyrighttcmal
2024-08-25chore(all): style formatting and clippy fixestcmal
2024-08-25feat(levels): coord system types and swizzlingtcmal
the room is now the right way up! yay!
2024-08-25refactor(all): use new traits-based levels everywhere else.tcmal
unfortunately this also starts using an unstable feature - generic_associated_types see rust-lang/rust#44265
2024-08-25refactor(types): remove old codetcmal
2024-08-25refactor(render): remove old entity stuff from world typetcmal
2024-08-25feat(render): 3D projectiontcmal
2024-08-25refactor(render): update gfx-hal and use staging and index buffers.tcmal
also some minor changes to types because of deprecation and a bunch of readability improvements
2024-08-25chore(types): move to nalgebra-glmtcmal
2024-08-25feat(types): allow entity mapper to fail and fix possible ent_map! panictcmal
2024-08-25feat(types): add macro for generating entity mapperstcmal
2024-08-25feat(types): entity downcasting and fnmut in world creationtcmal
2024-08-25feat(world): world creationtcmal
2024-08-25Initial Commit.tcmal