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mod entities;
mod faces;
mod textures;
mod vertices;
mod visdata;
pub mod data {
pub use super::entities::{Entities, EntityRef};
pub use super::faces::{FaceRef, Faces, Geometry};
pub use super::textures::{TextureRef, Textures};
pub use super::vertices::{Vertex, VertexRef};
}
pub use entities::{HasEntities, IsEntity};
pub use faces::{HasFaces, IsFace};
pub use textures::{HasTextures, IsTexture, FsResolver};
pub use visdata::HasVisData;
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