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/*
* Copyright (C) Oscar Shrimpton 2020
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
use crate::coords::CoordSystem;
use na::Vector3;
use std::iter::Iterator;
/// The planes lump from a BSP file.
/// Found at lump index 2 in a q3 bsp.
#[derive(Debug, Clone)]
pub struct PlanesLump {
pub planes: Box<[Plane]>,
}
/// Generic plane, referenced by nodes & brushsizes
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Plane {
/// Plane normal
pub normal: Vector3<f32>,
/// Distance from origin to plane along normal
pub dist: f32,
}
pub trait HasPlanes<S: CoordSystem> {
type PlanesIter<'a>: Iterator<Item = &'a Plane>;
fn planes_iter(&self) -> Self::PlanesIter<'_>;
fn get_plane(&self, idx: u32) -> &Plane;
}
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