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// Copyright (C) 2019 Oscar Shrimpton
//
// This file is part of stockton-bsp.
//
// rust-bsp is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// rust-bsp is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with rust-bsp. If not, see <http://www.gnu.org/licenses/>.
use std::iter::Iterator;
use na::Vector3;
/// The planes lump from a BSP file.
/// Found at lump index 2 in a q3 bsp.
#[derive(Debug, Clone)]
pub struct PlanesLump {
pub planes: Box<[Plane]>,
}
/// Generic plane, referenced by nodes & brushsizes
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Plane {
/// Plane normal
pub normal: Vector3<f32>,
/// Distance from origin to plane along normal
pub dist: f32,
}
pub trait HasPlanes<'a> {
type PlanesIter: Iterator<Item = &'a Plane>;
fn planes_iter(&'a self) -> Self::PlanesIter;
}
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