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// Copyright (C) 2019 Oscar Shrimpton
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
use core::{
ptr::copy_nonoverlapping,
mem::{size_of, ManuallyDrop}
};
use std::{
iter::once,
convert::TryInto
};
use image::RgbaImage;
use hal::{
MemoryTypeId,
buffer::Usage as BufUsage,
format::{Format, Swizzle, Aspects},
image::{ViewKind, SubresourceRange, Usage as ImgUsage},
queue::Submission,
memory::{Properties as MemProperties, Dependencies as MemDependencies, Segment},
prelude::*,
};
use crate::types::*;
use draw::buffer::create_buffer;
/// The size of each pixel in an image
const PIXEL_SIZE: usize = size_of::<image::Rgba<u8>>();
/// Holds an image that's loaded into GPU memory and can be sampled from
pub struct LoadedImage {
/// The GPU Image handle
image: ManuallyDrop<Image>,
/// The full view of the image
pub image_view: ManuallyDrop<ImageView>,
/// The memory backing the image
memory: ManuallyDrop<Memory>
}
pub fn create_image_view(device: &mut Device, adapter: &Adapter, format: Format, usage: ImgUsage, width: usize, height: usize) -> Result<(Memory, Image), &'static str> {
// Round up the size to align properly
let initial_row_size = PIXEL_SIZE * width;
let limits = adapter.physical_device.limits();
let row_alignment_mask = limits.optimal_buffer_copy_pitch_alignment as u32 - 1;
let row_size = ((initial_row_size as u32 + row_alignment_mask) & !row_alignment_mask) as usize;
debug_assert!(row_size as usize >= initial_row_size);
// Make the image
let mut image_ref = unsafe {
use hal::image::{Kind, Tiling, ViewCapabilities};
device.create_image(
Kind::D2(width as u32, height as u32, 1, 1),
1,
format,
Tiling::Optimal,
usage,
ViewCapabilities::empty()
)
}.map_err(|_| "Couldn't create image")?;
// Allocate memory
let memory = unsafe {
let requirements = device.get_image_requirements(&image_ref);
let memory_type_id = adapter.physical_device
.memory_properties().memory_types
.iter().enumerate()
.find(|&(id, memory_type)| {
requirements.type_mask & (1 << id) != 0 && memory_type.properties.contains(MemProperties::DEVICE_LOCAL)
})
.map(|(id, _)| MemoryTypeId(id))
.ok_or("Couldn't find a memory type for image memory")?;
let memory = device
.allocate_memory(memory_type_id, requirements.size)
.map_err(|_| "Couldn't allocate image memory")?;
device.bind_image_memory(&memory, 0, &mut image_ref)
.map_err(|_| "Couldn't bind memory to image")?;
Ok(memory)
}?;
Ok((memory, image_ref))
}
impl LoadedImage {
pub fn new(device: &mut Device, adapter: &Adapter, format: Format, usage: ImgUsage, resources: SubresourceRange, width: usize, height: usize) -> Result<LoadedImage, &'static str> {
let (memory, image_ref) = create_image_view(device, adapter, format, usage, width, height)?;
// Create ImageView and sampler
let image_view = unsafe { device.create_image_view(
&image_ref,
ViewKind::D2,
format,
Swizzle::NO,
resources,
)}.map_err(|_| "Couldn't create the image view!")?;
Ok(LoadedImage {
image: ManuallyDrop::new(image_ref),
image_view: ManuallyDrop::new(image_view),
memory: ManuallyDrop::new(memory)
})
}
/// Load the given image
pub fn load(&mut self, img: RgbaImage, device: &mut Device, adapter: &Adapter, command_queue: &mut CommandQueue,
command_pool: &mut CommandPool) -> Result<(), &'static str> {
let initial_row_size = PIXEL_SIZE * img.width() as usize;
let limits = adapter.physical_device.limits();
let row_alignment_mask = limits.optimal_buffer_copy_pitch_alignment as u32 - 1;
let row_size = ((initial_row_size as u32 + row_alignment_mask) & !row_alignment_mask) as usize;
let total_size = (row_size * (img.height() as usize)) as u64;
debug_assert!(row_size as usize >= initial_row_size);
// Make a staging buffer
let (staging_buffer, staging_memory) = create_buffer(device, adapter, BufUsage::TRANSFER_SRC, MemProperties::CPU_VISIBLE, total_size)
.map_err(|_| "Couldn't create staging buffer")?;
// Copy everything into it
unsafe {
let mapped_memory: *mut u8 = device.map_memory(&staging_memory, Segment::ALL).map_err(|_| "Couldn't map buffer memory")?;
for y in 0..img.height() as usize {
let row = &(*img)[y * initial_row_size..(y + 1) * initial_row_size];
let dest_base: isize = (y * row_size).try_into().unwrap();
copy_nonoverlapping(row.as_ptr(), mapped_memory.offset(dest_base), row.len());
}
device.flush_mapped_memory_ranges(once((&staging_memory, Segment::ALL))).map_err(|_| "Couldn't write buffer memory")?;
device.unmap_memory(&staging_memory);
}
// Copy from staging to image memory
let buf = unsafe {
use hal::command::{CommandBufferFlags, BufferImageCopy};
use hal::pso::PipelineStage;
use hal::memory::Barrier;
use hal::image::{Access, Layout, SubresourceLayers, Offset, Extent};
// Get a command buffer
let mut buf = command_pool.allocate_one(hal::command::Level::Primary);
buf.begin_primary(CommandBufferFlags::ONE_TIME_SUBMIT);
// Setup the layout of our image for copying
let image_barrier = Barrier::Image {
states: (Access::empty(), Layout::Undefined)
..(
Access::TRANSFER_WRITE,
Layout::TransferDstOptimal,
),
target: &(*self.image),
families: None,
range: SubresourceRange {
aspects: Aspects::COLOR,
levels: 0..1,
layers: 0..1,
},
};
buf.pipeline_barrier(
PipelineStage::TOP_OF_PIPE..PipelineStage::TRANSFER,
MemDependencies::empty(),
&[image_barrier],
);
// Copy from buffer to image
buf.copy_buffer_to_image(&staging_buffer, &(*self.image),
Layout::TransferDstOptimal, &[
BufferImageCopy {
buffer_offset: 0,
buffer_width: (row_size / PIXEL_SIZE) as u32,
buffer_height: img.height(),
image_layers: SubresourceLayers {
aspects: Aspects::COLOR,
level: 0,
layers: 0..1
},
image_offset: Offset {
x: 0, y: 0, z: 0
},
image_extent: Extent {
width: img.width(),
height: img.height(),
depth: 1
}
}
]);
// Setup the layout of our image for shaders
let image_barrier = Barrier::Image {
states: (
Access::TRANSFER_WRITE,
Layout::TransferDstOptimal,
)..(
Access::SHADER_READ,
Layout::ShaderReadOnlyOptimal,
),
target: &(*self.image),
families: None,
range: SubresourceRange {
aspects: Aspects::COLOR,
levels: 0..1,
layers: 0..1,
},
};
buf.pipeline_barrier(
PipelineStage::TRANSFER..PipelineStage::FRAGMENT_SHADER,
MemDependencies::empty(),
&[image_barrier],
);
buf.finish();
buf
};
// Submit our commands and wait for them to finish
unsafe {
let setup_finished = device.create_fence(false).unwrap();
command_queue.submit::<_, _, Semaphore, _, _>(Submission {
command_buffers: &[&buf],
wait_semaphores: std::iter::empty::<_>(),
signal_semaphores: std::iter::empty::<_>()
}, Some(&setup_finished));
device
.wait_for_fence(&setup_finished, core::u64::MAX).unwrap();
device.destroy_fence(setup_finished);
};
// Clean up temp resources
unsafe {
command_pool.free(once(buf));
device.free_memory(staging_memory);
device.destroy_buffer(staging_buffer);
}
Ok(())
}
/// Load the given image into a new buffer
pub fn load_into_new(img: RgbaImage, device: &mut Device, adapter: &Adapter,
command_queue: &mut CommandQueue,
command_pool: &mut CommandPool, format: Format, usage: ImgUsage) -> Result<LoadedImage, &'static str> {
let mut loaded_image = Self::new(device, adapter, format, usage | ImgUsage::TRANSFER_DST, SubresourceRange {
aspects: Aspects::COLOR,
levels: 0..1,
layers: 0..1,
}, img.width() as usize, img.height() as usize)?;
loaded_image.load(img, device, adapter, command_queue, command_pool)?;
Ok(loaded_image)
}
/// Properly frees/destroys all the objects in this struct
/// Dropping without doing this is a bad idea
pub fn deactivate(self, device: &Device) -> () {
unsafe {
use core::ptr::read;
device.destroy_image_view(ManuallyDrop::into_inner(read(&self.image_view)));
device.destroy_image(ManuallyDrop::into_inner(read(&self.image)));
device.free_memory(ManuallyDrop::into_inner(read(&self.memory)));
}
}
}
pub struct SampledImage {
pub image: ManuallyDrop<LoadedImage>,
pub sampler: ManuallyDrop<Sampler>
}
impl SampledImage {
pub fn new(device: &mut Device, adapter: &Adapter, format: Format, usage: ImgUsage, width: usize, height: usize) -> Result<SampledImage, &'static str> {
let image = LoadedImage::new(device, adapter, format, usage | ImgUsage::SAMPLED, SubresourceRange {
aspects: Aspects::COLOR,
levels: 0..1,
layers: 0..1,
}, width, height)?;
let sampler = unsafe {
use hal::image::{SamplerDesc, Filter, WrapMode};
device.create_sampler(&SamplerDesc::new(
Filter::Nearest,
WrapMode::Tile,
))
}.map_err(|_| "Couldn't create the sampler!")?;
Ok(SampledImage {
image: ManuallyDrop::new(image),
sampler: ManuallyDrop::new(sampler)
})
}
pub fn load_into_new(img: RgbaImage, device: &mut Device, adapter: &Adapter,
command_queue: &mut CommandQueue,
command_pool: &mut CommandPool, format: Format, usage: ImgUsage) -> Result<SampledImage, &'static str> {
let mut sampled_image = SampledImage::new(device, adapter, format, usage | ImgUsage::TRANSFER_DST, img.width() as usize, img.height() as usize)?;
sampled_image.image.load(img, device, adapter, command_queue, command_pool)?;
Ok(sampled_image)
}
pub fn deactivate(self, device: &mut Device) -> () {
unsafe {
use core::ptr::read;
device.destroy_sampler(ManuallyDrop::into_inner(read(&self.sampler)));
ManuallyDrop::into_inner(read(&self.image)).deactivate(device);
}
}
}
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