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|
//! A dedicated image. Used for depth buffers.
use crate::texture::PIXEL_SIZE;
use crate::types::*;
use std::mem::ManuallyDrop;
use anyhow::{Context, Result};
use hal::{
format::{Format, Swizzle},
image::{SubresourceRange, Usage, Usage as ImgUsage, ViewKind},
memory,
memory::Properties,
MemoryTypeId,
};
use thiserror::Error;
/// Holds an image that's loaded into GPU memory dedicated only to that image, bypassing the memory allocator.
pub struct DedicatedLoadedImage {
/// The GPU Image handle
image: ManuallyDrop<ImageT>,
/// The full view of the image
pub image_view: ManuallyDrop<ImageViewT>,
/// The memory backing the image
memory: ManuallyDrop<MemoryT>,
}
#[derive(Debug, Error)]
pub enum ImageLoadError {
#[error("No suitable memory type for image memory")]
NoMemoryTypes,
}
impl DedicatedLoadedImage {
pub fn new(
device: &mut DeviceT,
adapter: &Adapter,
format: Format,
usage: Usage,
resources: SubresourceRange,
width: usize,
height: usize,
) -> Result<DedicatedLoadedImage> {
let (memory, image_ref) = {
// Round up the size to align properly
let initial_row_size = PIXEL_SIZE * width;
let limits = adapter.physical_device.properties().limits;
let row_alignment_mask = limits.optimal_buffer_copy_pitch_alignment as u32 - 1;
let row_size =
((initial_row_size as u32 + row_alignment_mask) & !row_alignment_mask) as usize;
debug_assert!(row_size as usize >= initial_row_size);
// Make the image
let mut image_ref = unsafe {
use hal::image::{Kind, Tiling, ViewCapabilities};
device.create_image(
Kind::D2(width as u32, height as u32, 1, 1),
1,
format,
Tiling::Optimal,
usage,
memory::SparseFlags::empty(),
ViewCapabilities::empty(),
)
}
.context("Error creating image")?;
// Allocate memory
let memory = unsafe {
let requirements = device.get_image_requirements(&image_ref);
let memory_type_id = adapter
.physical_device
.memory_properties()
.memory_types
.iter()
.enumerate()
.find(|&(id, memory_type)| {
requirements.type_mask & (1 << id) != 0
&& memory_type.properties.contains(Properties::DEVICE_LOCAL)
})
.map(|(id, _)| MemoryTypeId(id))
.ok_or(ImageLoadError::NoMemoryTypes)?;
let memory = device
.allocate_memory(memory_type_id, requirements.size)
.context("Error allocating memory for image")?;
device
.bind_image_memory(&memory, 0, &mut image_ref)
.context("Error binding memory to image")?;
memory
};
(memory, image_ref)
};
// Create ImageView and sampler
let image_view = unsafe {
device.create_image_view(
&image_ref,
ViewKind::D2,
format,
Swizzle::NO,
ImgUsage::DEPTH_STENCIL_ATTACHMENT,
resources,
)
}
.context("Error creating image view")?;
Ok(DedicatedLoadedImage {
image: ManuallyDrop::new(image_ref),
image_view: ManuallyDrop::new(image_view),
memory: ManuallyDrop::new(memory),
})
}
/// Properly frees/destroys all the objects in this struct
/// Dropping without doing this is a bad idea
pub fn deactivate(self, device: &mut DeviceT) {
unsafe {
use core::ptr::read;
device.destroy_image_view(ManuallyDrop::into_inner(read(&self.image_view)));
device.destroy_image(ManuallyDrop::into_inner(read(&self.image)));
device.free_memory(ManuallyDrop::into_inner(read(&self.memory)));
}
}
}
|