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|
//! A buffer that can be written to by the CPU using staging memory
use crate::{
context::RenderingContext,
error::LockPoisoned,
mem::{Block, MappableBlock, MemoryPool},
types::*,
};
use core::mem::{size_of, ManuallyDrop};
use std::{
convert::TryInto,
ops::{Index, IndexMut},
};
use anyhow::{Context, Result};
use hal::{buffer::Usage, command::BufferCopy, memory::SparseFlags};
/// A GPU buffer that is written to using a staging buffer. The staging buffer and the GPU buffers are the same size,
/// so this isn't optimal in a lot of cases.
pub struct StagedBuffer<'a, T: Sized, P: MemoryPool, SP: MemoryPool> {
/// CPU-visible buffer
staged_buffer: ManuallyDrop<BufferT>,
/// CPU-visible memory
staged_memory: ManuallyDrop<SP::Block>,
/// GPU Buffer
buffer: ManuallyDrop<BufferT>,
/// GPU Memory
memory: ManuallyDrop<P::Block>,
/// Where staged buffer is mapped in CPU memory
staged_mapped_memory: &'a mut [T],
/// The highest index in the buffer that's been written to.
highest_used: usize,
}
impl<'a, T, P, SP> StagedBuffer<'a, T, P, SP>
where
T: Sized,
P: MemoryPool,
SP: MemoryPool,
SP::Block: MappableBlock,
{
/// Create an new staged buffer from the given rendering context.
/// `size` is the size in T. The GPU buffer's usage will be `usage | Usage::TRANSFER_DST` and the staging buffer's usage will be `Usage::TRANSFER_SRC`.
pub fn from_context(context: &mut RenderingContext, usage: Usage, size: u64) -> Result<Self> {
// Convert size to bytes
let size_bytes = size * size_of::<T>() as u64;
// Make sure our memory pools exist
context.ensure_memory_pool::<P>()?;
context.ensure_memory_pool::<SP>()?;
// Lock the device and memory pools
let mut device = context.lock_device()?;
let mut mempool = context
.existing_memory_pool::<P>()
.unwrap()
.write()
.map_err(|_| LockPoisoned::MemoryPool)?;
let mut staging_mempool = context
.existing_memory_pool::<SP>()
.unwrap()
.write()
.map_err(|_| LockPoisoned::MemoryPool)?;
// Staging buffer
let (staged_buffer, mut staged_memory) = unsafe {
create_buffer(
&mut device,
size_bytes,
Usage::TRANSFER_SRC,
&mut *staging_mempool,
)
.context("Error creating staging buffer")?
};
// GPU Buffer
let (buffer, memory) = unsafe {
create_buffer(
&mut device,
size_bytes,
usage | Usage::TRANSFER_DST,
&mut *mempool,
)
.context("Error creating GPU buffer")?
};
// Map the staging buffer somewhere
let staged_mapped_memory = unsafe {
std::slice::from_raw_parts_mut(
std::mem::transmute(staged_memory.map(&mut device, 0..size_bytes)?),
size.try_into()?,
)
};
Ok(StagedBuffer {
staged_buffer: ManuallyDrop::new(staged_buffer),
staged_memory: ManuallyDrop::new(staged_memory),
buffer: ManuallyDrop::new(buffer),
memory: ManuallyDrop::new(memory),
staged_mapped_memory,
highest_used: 0,
})
}
/// Destroy all Vulkan objects. Should be called before dropping.
pub fn deactivate(mut self, context: &mut RenderingContext) {
unsafe {
let device = &mut *context.lock_device().unwrap();
self.staged_memory.unmap(device).unwrap();
context
.existing_memory_pool::<SP>()
.unwrap()
.write()
.unwrap()
.free(device, ManuallyDrop::take(&mut self.staged_memory));
context
.existing_memory_pool::<P>()
.unwrap()
.write()
.unwrap()
.free(device, ManuallyDrop::take(&mut self.memory));
device.destroy_buffer(ManuallyDrop::take(&mut self.staged_buffer));
device.destroy_buffer(ManuallyDrop::take(&mut self.buffer));
};
}
/// Get a handle to the underlying GPU buffer
pub fn get_buffer(&mut self) -> &BufferT {
&self.buffer
}
/// Record the command(s) required to commit changes to this buffer to the given command buffer.
pub fn record_commit_cmds(&mut self, buf: &mut CommandBufferT) -> Result<()> {
unsafe {
buf.copy_buffer(
&self.staged_buffer,
&self.buffer,
std::iter::once(BufferCopy {
src: 0,
dst: 0,
size: ((self.highest_used + 1) * size_of::<T>()) as u64,
}),
);
}
Ok(())
}
/// Get the highest byte in this buffer that's been written to (by the CPU)
pub fn highest_used(&self) -> usize {
self.highest_used
}
}
/// Used internally to create a buffer from a memory pool
unsafe fn create_buffer<P: MemoryPool>(
device: &mut DeviceT,
size: u64,
usage: Usage,
mempool: &mut P,
) -> Result<(BufferT, P::Block)> {
let mut buffer = device
.create_buffer(size, usage, SparseFlags::empty())
.context("Error creating buffer")?;
let req = device.get_buffer_requirements(&buffer);
let (memory, _) = mempool.alloc(device, size, req.alignment)?;
device
.bind_buffer_memory(memory.memory(), 0, &mut buffer)
.context("Error binding memory to buffer")?;
Ok((buffer, memory))
}
impl<'a, T: Sized, P: MemoryPool, SP: MemoryPool> Index<usize> for StagedBuffer<'a, T, P, SP> {
type Output = T;
fn index(&self, index: usize) -> &Self::Output {
&self.staged_mapped_memory[index]
}
}
impl<'a, T: Sized, P: MemoryPool, SP: MemoryPool> IndexMut<usize> for StagedBuffer<'a, T, P, SP> {
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
if index > self.highest_used {
self.highest_used = index;
}
&mut self.staged_mapped_memory[index]
}
}
|