aboutsummaryrefslogtreecommitdiff
path: root/stockton-skeleton/src/context.rs
blob: 72b15c79c1512dc7966c9d3108e41d3bb1eb2cdd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
//! Deals with all the Vulkan/HAL details.
//! This relies on draw passes for the actual drawing logic.

use std::{
    any::{Any, TypeId},
    collections::HashMap,
    marker::PhantomData,
    mem::ManuallyDrop,
    ptr::read,
    sync::{Arc, RwLock, RwLockWriteGuard},
};

use anyhow::{anyhow, Context, Result};
use hal::{
    format::{ChannelType, Format, ImageFeature},
    image::{Extent, FramebufferAttachment, Usage, ViewCapabilities},
    pool::CommandPoolCreateFlags,
    pso::Viewport,
    queue::QueueFamilyId,
    window::{CompositeAlphaMode, PresentMode},
    PhysicalDeviceProperties,
};
use log::debug;

use winit::window::Window;

use super::{
    draw_passes::{DrawPass, IntoDrawPass},
    queue_negotiator::{DrawQueue, QueueNegotiator},
    target::TargetChain,
};
use crate::{
    draw_passes::Singular,
    error::{EnvironmentError, LockPoisoned, UsageError},
    mem::MemoryPool,
    queue_negotiator::{QueueFamilyNegotiator, QueueFamilySelector, SharedQueue},
    types::*,
};

use stockton_types::Session;

/// The actual data behind [`StatefulRenderingContext`]
struct InnerRenderingContext {
    /// Vulkan Instance
    instance: ManuallyDrop<back::Instance>,

    /// Device we're using
    device: Arc<RwLock<DeviceT>>,

    /// Adapter we're using
    adapter: Adapter,

    /// The properties of the physical device we're using
    physical_device_properties: PhysicalDeviceProperties,

    /// Swapchain and stuff
    target_chain: ManuallyDrop<TargetChain>,

    // Command pool and buffers
    /// The command pool used for our buffers
    cmd_pool: ManuallyDrop<CommandPoolT>,

    /// The queue negotiator to use
    queue_negotiator: QueueNegotiator,

    /// The queue to use for drawing
    queue: Arc<RwLock<QueueT>>,

    ///  Number of pixels per standard point
    pixels_per_point: f32,

    /// The list of memory pools
    memory_pools: HashMap<TypeId, Box<dyn Any>>,

    /// Shared properties for this context
    properties: ContextProperties,
}

/// A type enum for different states the `RenderingContext` can be in.
pub trait RenderingContextState: private::Sealed {}

/// Normal operation.
pub struct Normal;
impl RenderingContextState for Normal {}

/// The last draw failed, most likely meaning the surface needs re-created, or the entire context is toast.
pub struct LastDrawFailed;
impl RenderingContextState for LastDrawFailed {}

/// All memory pools have been deactivated. This should only be used when shutting down
pub struct DeactivatedMemoryPools;
impl RenderingContextState for DeactivatedMemoryPools {}

/// Seal `RenderingContextState`
mod private {
    pub trait Sealed {}
    impl Sealed for super::Normal {}
    impl Sealed for super::LastDrawFailed {}
    impl Sealed for super::DeactivatedMemoryPools {}
}

/// Contains most root vulkan objects, and some precalculated info such as best formats to use.
/// In most cases, this and the DrawPass should contain all Vulkan objects present.
/// [`RenderingContext`] is a convenience type that applies in most situations.
pub struct StatefulRenderingContext<S: RenderingContextState>(
    /// The actual data. This is boxed so that there's less overhead when transitioning type state.
    Box<InnerRenderingContext>,
    PhantomData<S>,
);

/// Convenience type, since we often want to refer to normal operation
pub type RenderingContext = StatefulRenderingContext<Normal>;

/// Methods only implemented in normal operation
impl StatefulRenderingContext<Normal> {
    /// Create a new RenderingContext for the given window.
    pub fn new<IDP: IntoDrawPass<DP, Singular>, DP: DrawPass<Singular>>(
        window: &Window,
    ) -> Result<Self> {
        // Create surface
        let (instance, surface, mut adapters) = unsafe {
            let instance =
                back::Instance::create("stockton", 1).context("Error creating vulkan instance")?;
            let surface = instance
                .create_surface(window)
                .context("Error creating surface")?;
            let adapters = instance.enumerate_adapters();

            (instance, surface, adapters)
        };

        // TODO: Properly figure out which adapter to use
        let adapter = adapters.remove(0);

        // Queue Negotiator
        let (family_negotiator, surface) = {
            let dq: DrawQueue = DrawQueue { surface };

            let mut qn = QueueFamilyNegotiator::new();

            // Draw Queue
            qn.find(&adapter, &dq, 1)
                .context("Couldn't find draw queue family")?;

            // Auxiliary queues for DP
            IDP::find_aux_queues(&adapter, &mut qn)
                .context("Level pass couldn't populate queue family negotiator")?;

            (qn, dq.surface)
        };

        // Device & Queue groups
        let (device_lock, queue_groups) = {
            // TODO: This sucks, but hal is restrictive on how we can pass this specific argument.

            // Deduplicate families & convert to specific type.
            let open_spec = family_negotiator.get_open_spec(&adapter);

            let gpu = unsafe {
                adapter
                    .physical_device
                    .open(&open_spec.as_vec(), hal::Features::empty())
                    .context("Error opening logical device")?
            };

            (Arc::new(RwLock::new(gpu.device)), gpu.queue_groups)
        };

        let mut queue_negotiator = family_negotiator.finish(queue_groups);

        // Context properties
        let properties = ContextProperties::find_best(&adapter, &surface)
            .context("Error getting context properties")?;

        debug!("Detected context properties: {:?}", properties);

        let (cmd_pool, target_chain) = {
            // Lock device
            let mut device = device_lock
                .write()
                .map_err(|_| LockPoisoned::Device)
                .context("Error getting device lock")?;

            // Command pool
            let mut cmd_pool = unsafe {
                device.create_command_pool(
                    queue_negotiator
                        .family::<DrawQueue>()
                        .ok_or(EnvironmentError::NoSuitableFamilies)?,
                    CommandPoolCreateFlags::RESET_INDIVIDUAL,
                )
            }
            .context("Error creating draw command pool")?;

            // Swapchain and associated resources
            let target_chain = TargetChain::new(&mut device, surface, &mut cmd_pool, &properties)
                .context("Error creating target chain")?;

            (cmd_pool, target_chain)
        };

        let queue = queue_negotiator
            .get_queue::<DrawQueue>()
            .context("Error getting draw queue")?;

        Ok(StatefulRenderingContext(
            Box::new(InnerRenderingContext {
                instance: ManuallyDrop::new(instance),

                device: device_lock,
                physical_device_properties: adapter.physical_device.properties(),
                adapter,

                queue_negotiator,
                queue,

                target_chain: ManuallyDrop::new(target_chain),
                cmd_pool: ManuallyDrop::new(cmd_pool),

                pixels_per_point: window.scale_factor() as f32,
                memory_pools: HashMap::new(),
                properties,
            }),
            PhantomData,
        ))
    }

    /// Draw onto the next frame of the swapchain.
    /// This takes ownership so we can transition to `LastDrawFailed` if an error occurs.
    /// If it does, you can try to recover with [`StatefulRenderingContext::attempt_recovery`]
    pub fn draw_next_frame<DP: DrawPass<Singular>>(
        mut self,
        session: &Session,
        dp: &mut DP,
    ) -> Result<RenderingContext, (anyhow::Error, StatefulRenderingContext<LastDrawFailed>)> {
        if let Err(e) = self.attempt_draw_next_frame(session, dp) {
            Err((e, StatefulRenderingContext(self.0, PhantomData)))
        } else {
            Ok(self)
        }
    }

    /// The actual drawing attempt
    fn attempt_draw_next_frame<DP: DrawPass<Singular>>(
        &mut self,
        session: &Session,
        dp: &mut DP,
    ) -> Result<()> {
        // Lock device & queue. We can't use our nice convenience function, because of borrowing issues
        let mut device = self
            .0
            .device
            .write()
            .map_err(|_| LockPoisoned::Device)
            .context("Error getting device lock")?;
        let mut queue = self
            .0
            .queue
            .write()
            .map_err(|_| LockPoisoned::Queue)
            .context("Error getting draw queue lock")?;

        self.0
            .target_chain
            .do_draw_with(&mut device, &mut queue, dp, session)
            .context("Error preparing next target")?;

        Ok(())
    }

    /// Get the specified memory pool, lazily initialising it if it's not yet present
    pub fn memory_pool<P: MemoryPool>(&mut self) -> Result<&Arc<RwLock<P>>> {
        self.ensure_memory_pool::<P>()?;
        Ok(self.existing_memory_pool::<P>().unwrap())
    }

    /// Allocate memory from the given pool.
    /// See [`crate::mem::MemoryPool::alloc`]
    pub fn alloc<P: MemoryPool>(&mut self, size: u64, align: u64) -> Result<P::Block> {
        self.ensure_memory_pool::<P>()?;

        let device = self.lock_device()?;
        let mut pool = self
            .existing_memory_pool::<P>()
            .unwrap()
            .write()
            .map_err(|_| LockPoisoned::MemoryPool)?;

        Ok(pool.alloc(&device, size, align)?.0)
    }

    /// Free memory from the given pool.
    /// See [`crate::mem::MemoryPool::free`]
    pub fn free<P: MemoryPool>(&mut self, block: P::Block) -> Result<()> {
        self.ensure_memory_pool::<P>()?;

        let device = self.lock_device()?;
        let mut pool = self
            .existing_memory_pool::<P>()
            .unwrap()
            .write()
            .map_err(|_| LockPoisoned::MemoryPool)?;

        pool.free(&device, block);

        Ok(())
    }

    /// Ensure the specified memory pool is initialised.
    #[allow(clippy::map_entry)] // We can't follow the suggestion because of a borrowing issue
    pub fn ensure_memory_pool<P: MemoryPool>(&mut self) -> Result<()> {
        let tid = TypeId::of::<P>();
        if !self.0.memory_pools.contains_key(&tid) {
            self.0
                .memory_pools
                .insert(tid, Box::new(P::from_context(self)?));
        }
        Ok(())
    }

    /// Get the specified memory pool, returning None if it's not yet present
    /// You should only use this when you're certain it exists, such as when freeing memory
    /// allocated from that pool
    pub fn existing_memory_pool<P: MemoryPool>(&self) -> Option<&Arc<RwLock<P>>> {
        self.0
            .memory_pools
            .get(&TypeId::of::<P>())
            .map(|x| x.downcast_ref().unwrap())
    }

    /// Deactivate all stored memory pools.
    pub fn deactivate_memory_pools(
        self,
    ) -> Result<StatefulRenderingContext<DeactivatedMemoryPools>> {
        // TODO: Properly deactivate memory pools

        Ok(StatefulRenderingContext(self.0, PhantomData))
    }
}

impl StatefulRenderingContext<LastDrawFailed> {
    /// If this function fails the whole context is probably dead
    pub fn attempt_recovery(self) -> Result<RenderingContext> {
        let this = self.recreate_surface()?;
        Ok(StatefulRenderingContext(this.0, PhantomData))
    }
}

// Methods implemented for all states
impl<S: RenderingContextState> StatefulRenderingContext<S> {
    /// Get the current pixels per point.
    pub fn pixels_per_point(&self) -> f32 {
        self.0.pixels_per_point
    }

    /// Get a new reference to the lock for the device used by this context.
    /// This can be used when instantiating code that runs in another thread.
    pub fn clone_device_lock(&self) -> Arc<RwLock<DeviceT>> {
        self.0.device.clone()
    }

    /// Lock the device used by this rendering context
    pub fn lock_device(&self) -> Result<RwLockWriteGuard<'_, DeviceT>> {
        Ok(self.0.device.write().map_err(|_| LockPoisoned::Device)?)
    }

    /// Get a reference to the rendering context's adapter.
    pub fn adapter(&self) -> &Adapter {
        &self.0.adapter
    }

    /// Get a shared queue from the family that was selected with T.
    /// You should already have called [`crate::queue_negotiator::QueueFamilyNegotiator::find`], otherwise this will return an error.
    pub fn get_queue<T: QueueFamilySelector>(&mut self) -> Result<SharedQueue> {
        self.0.queue_negotiator.get_queue::<T>()
    }

    /// Get the family that was selected by T.
    /// You should already have called [`crate::queue_negotiator::QueueFamilyNegotiator::find`], otherwise this will return an error.
    pub fn get_queue_family<T: QueueFamilySelector>(&self) -> Result<QueueFamilyId> {
        self.0
            .queue_negotiator
            .family::<T>()
            .ok_or(anyhow!(UsageError::QueueNegotiatorMisuse))
    }

    /// Get a reference to the physical device's properties.
    pub fn physical_device_properties(&self) -> &PhysicalDeviceProperties {
        &self.0.physical_device_properties
    }
    /// Get a reference to the rendering context's properties.
    pub fn properties(&self) -> &ContextProperties {
        &self.0.properties
    }

    /// Recreate the surface, swapchain, and other derived components.
    pub fn recreate_surface(mut self) -> Result<Self> {
        // TODO: Deactivate if this fails
        unsafe {
            let mut device = self
                .0
                .device
                .write()
                .map_err(|_| LockPoisoned::Device)
                .context("Error getting device lock")?;

            device
                .wait_idle()
                .context("Error waiting for device to become idle")?;

            let surface = ManuallyDrop::into_inner(read(&self.0.target_chain))
                .deactivate_with_recyling(&mut device, &mut self.0.cmd_pool);

            self.0.properties = ContextProperties::find_best(&self.0.adapter, &surface)
                .context("Error finding best swapchain properties")?;

            // TODO: This is unsound, if we return an error here `self.0.TargetChain` may be accessed again.
            self.0.target_chain = ManuallyDrop::new(
                TargetChain::new(
                    &mut device,
                    surface,
                    &mut self.0.cmd_pool,
                    &self.0.properties,
                )
                .context("Error creating target chain")?,
            );
        }

        Ok(StatefulRenderingContext(self.0, PhantomData))
    }
}

// Methods only implemented after we start deactivating
impl StatefulRenderingContext<DeactivatedMemoryPools> {
    pub fn deactivate(mut self) -> Result<()> {
        self.lock_device()?.wait_idle()?;

        // TODO: The rest of the deactivation code needs updated.
        unsafe {
            let mut device = self.0.device.write().map_err(|_| LockPoisoned::Device)?;

            let target_chain = ManuallyDrop::take(&mut self.0.target_chain);
            target_chain.deactivate(&mut self.0.instance, &mut device, &mut self.0.cmd_pool);

            device.destroy_command_pool(ManuallyDrop::into_inner(self.0.cmd_pool));
        }

        Ok(())
    }
}

/// Common properties shared by this entire context
#[derive(Debug, Clone)]
pub struct ContextProperties {
    /// Format to be used by colour attachments. Used by swapchain images.
    pub color_format: Format,

    /// Recommended format to be used by depth attachments.
    pub depth_format: Format,

    /// The present mode being used by the context
    pub present_mode: PresentMode,

    /// How the swapchain is handling alpha values in the end image
    pub composite_alpha_mode: CompositeAlphaMode,

    pub viewport: Viewport,
    pub extent: Extent,

    /// The maximum number of frames we queue at once.
    pub image_count: u32,
}

impl ContextProperties {
    /// Find the best properties for the given adapter and surface
    pub fn find_best(
        adapter: &Adapter,
        surface: &SurfaceT,
    ) -> Result<ContextProperties, EnvironmentError> {
        let caps = surface.capabilities(&adapter.physical_device);
        let formats = surface.supported_formats(&adapter.physical_device);

        // Use the first SRGB format our surface prefers
        let color_format = match formats {
            Some(formats) => formats
                .iter()
                .find(|format| format.base_format().1 == ChannelType::Srgb)
                .copied()
                .ok_or(EnvironmentError::ColorFormat),
            None => Ok(Format::Rgba8Srgb),
        }?;

        // Use the most preferable format our adapter prefers.
        let depth_format = *[
            Format::D32SfloatS8Uint,
            Format::D24UnormS8Uint,
            Format::D32Sfloat,
        ]
        .iter()
        .find(|format| {
            format.is_depth()
                && adapter
                    .physical_device
                    .format_properties(Some(**format))
                    .optimal_tiling
                    .contains(ImageFeature::DEPTH_STENCIL_ATTACHMENT)
        })
        .ok_or(EnvironmentError::DepthFormat)?;

        // V-Sync if possible
        let present_mode = [
            PresentMode::MAILBOX,
            PresentMode::FIFO,
            PresentMode::RELAXED,
            PresentMode::IMMEDIATE,
        ]
        .iter()
        .cloned()
        .find(|pm| caps.present_modes.contains(*pm))
        .ok_or(EnvironmentError::PresentMode)?;

        // Prefer opaque
        let composite_alpha_mode = [
            CompositeAlphaMode::OPAQUE,
            CompositeAlphaMode::INHERIT,
            CompositeAlphaMode::PREMULTIPLIED,
            CompositeAlphaMode::POSTMULTIPLIED,
        ]
        .iter()
        .cloned()
        .find(|ca| caps.composite_alpha_modes.contains(*ca))
        .ok_or(EnvironmentError::CompositeAlphaMode)?;

        let extent = caps.extents.end().to_extent(); // Size
        let viewport = Viewport {
            rect: extent.rect(),
            depth: 0.0..1.0,
        };

        Ok(ContextProperties {
            color_format,
            depth_format,
            present_mode,
            composite_alpha_mode,
            extent,
            viewport,
            image_count: if present_mode == PresentMode::MAILBOX {
                ((*caps.image_count.end()) - 1).min((*caps.image_count.start()).max(3))
            } else {
                ((*caps.image_count.end()) - 1).min((*caps.image_count.start()).max(2))
            },
        })
    }

    /// Get the framebuffer attachment to use for swapchain images
    pub fn swapchain_framebuffer_attachment(&self) -> FramebufferAttachment {
        FramebufferAttachment {
            usage: Usage::COLOR_ATTACHMENT,
            format: self.color_format,
            view_caps: ViewCapabilities::empty(),
        }
    }
}