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//! Error types
use thiserror::Error;
#[derive(Error, Debug)]
pub enum LockPoisoned {
#[error("Device lock poisoned")]
Device,
#[error("Map lock poisoned")]
Map,
#[error("Queue lock poisoned")]
Queue,
#[error("Other lock poisoned")]
Other,
#[error("Memory pool lock poisoned")]
MemoryPool,
}
/// Indicates the given property has no acceptable values
#[derive(Debug, Error)]
pub enum EnvironmentError {
#[error("No supported color format")]
ColorFormat,
#[error("No supported depth format")]
DepthFormat,
#[error("No supported present mode")]
PresentMode,
#[error("No supported composite alpha mode")]
CompositeAlphaMode,
#[error("No suitable queue families found")]
NoSuitableFamilies,
#[error("No suitable memory types found")]
NoMemoryTypes,
#[error("Couldn't use shaderc")]
NoShaderC,
#[error("No suitable queues")]
NoQueues,
#[error("Memory pool missing")]
MemoryPoolMissing,
}
#[derive(Debug, Error)]
pub enum UsageError {
#[error("Attempt to create mappable memory block from non-mappable memory")]
NonMappableMemory,
}
/// Indicates an issue with the level object being used
#[derive(Debug, Error)]
pub enum LevelError {
#[error("Referential Integrity broken")]
BadReference,
}
pub fn full_error_display(err: anyhow::Error) -> String {
let cont = err
.chain()
.skip(1)
.map(|cause| format!(" caused by: {}", cause))
.collect::<Vec<String>>()
.join("\n");
format!("Error: {}\n{}", err, cont)
}
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