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use super::{loader::BlockRef, repo::BLOCK_SIZE};
use crate::{buffers::image::SampledImage, mem::MemoryPool, types::*};
use arrayvec::ArrayVec;
use std::{iter::once, mem::ManuallyDrop};
/// A block of loaded textures
pub struct TexturesBlock<TP: MemoryPool> {
pub id: BlockRef,
pub descriptor_set: ManuallyDrop<RDescriptorSet>,
pub imgs: ArrayVec<[SampledImage<TP>; BLOCK_SIZE]>,
}
impl<TP: MemoryPool> TexturesBlock<TP> {
/// Destroy all Vulkan objects. Must be called before dropping.
pub fn deactivate(
mut self,
device: &mut DeviceT,
tex_alloc: &mut TP,
desc_alloc: &mut DescriptorAllocator,
) {
unsafe {
use std::ptr::read;
// Descriptor set
desc_alloc.free(once(read(&*self.descriptor_set)));
// Images
self.imgs
.drain(..)
.map(|x| x.deactivate_with_device_pool(device, tex_alloc))
.for_each(|_| {});
}
}
}
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