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// Copyright (C) Oscar Shrimpton 2019
// This program is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
// You should have received a copy of the GNU General Public License along
// with this program. If not, see <http://www.gnu.org/licenses/>.
extern crate stockton_types;
extern crate stockton_bsp;
use stockton_bsp::BSPFile;
use stockton_bsp::lumps::*;
use stockton_bsp::lumps::entities::Entity as BSPEntity;
use stockton_bsp::directory::{DirEntry, Header};
use stockton_types::{World, Entity, Vector3};
macro_rules! map(
{ $($key:expr => $value:expr),+ } => {
{
let mut m = ::std::collections::HashMap::new();
$(
m.insert($key, $value);
)+
m
}
};
);
#[derive(Debug, PartialEq)]
struct DummyEntity;
impl Entity for DummyEntity {
fn get_position(&self) -> Vector3 {
Vector3::new(0.0, 0.0, 0.0)
}
}
/// Test creating a world from a dummy BSPFile with a simple mapper.
#[test]
fn world_creation() {
let file = Box::pin(BSPFile {
directory: Header {
version: 1,
dir_entries: [DirEntry { offset: 0, length: 0 }; 17]
},
entities: EntitiesLump {
string: "dummy",
entities: vec![
BSPEntity {
attributes: map!(
"name" => "1"
)
},
BSPEntity {
attributes: map!(
"name" => "2"
)
},
BSPEntity {
attributes: map!(
"name" => "3"
)
}
]
},
textures: TexturesLump {
textures: vec![].into_boxed_slice()
},
planes: PlanesLump {
planes: vec![].into_boxed_slice()
},
lightvols: LightVolsLump {
vols: vec![].into_boxed_slice()
},
lightmaps: LightmapsLump {
maps: vec![].into_boxed_slice()
},
meshverts: MeshVertsLump {
meshverts: vec![].into_boxed_slice()
},
vertices: VerticesLump {
vertices: vec![].into_boxed_slice()
},
effects: EffectsLump::empty(),
brushes: BrushesLump::empty(),
faces: FaceLump::empty(),
tree: BSPTree::empty(),
visdata: VisDataLump {
vecs: vec![].into_boxed_slice()
},
models: ModelsLump::empty()
});
let mut called_times = 0;
let world = World::new(file, |ent: &BSPEntity| {
called_times += 1;
(Box::new(DummyEntity), ent.attributes.get("name").unwrap().clone().into())
}).unwrap();
assert_eq!(called_times, 3);
world.live_entities["1"].downcast_ref::<DummyEntity>().unwrap();
world.live_entities["2"].downcast_ref::<DummyEntity>().unwrap();
world.live_entities["3"].downcast_ref::<DummyEntity>().unwrap();
}
|