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we already have a results type for the entire worker call, we may as
well put this bit of info in there. we do keep the assumption of the
old code that the field will only be read if some goals have failed;
fixing that is a very different mess, and not immediately necessary.
Change-Id: If3fc32649dcd88e1987cdd1758c6c5743e3b35ac
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these two functions are now nearly trivial and much better inline into
makeGoalCommon. keeping them separate also separates information about
goal completion flows and how failure information ends up in `Worker`.
Change-Id: I6af86996e4a2346583371186595e3013c88fb082
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we can use our newfound powers of Goal::work Is A Real Promise to remove
completed goals from continuation promises. apart from being much easier
to follow it's also a lot more efficient because we have the iterator to
the item we are trying to remove, skipping a linear search of the cache.
Change-Id: Ie0190d051c5f4b81304d98db478348b20c209df5
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Goal::work() is a fully usable promise that does not rely on the worker
to report completion conditions. as such we no longer need the `notify`
field that enabled this interplay. we do have to clear goal caches when
destroying the worker though, otherwise goal promises may (incorrectly)
keep goals alive due to strong shared pointers created by childStarted.
Change-Id: Ie607209aafec064dbdf3464fe207d70ba9ee158a
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this will be needed to move all interesting result fields out of Goal
proper and into WorkResult. once that is done we can treat goals as a
totally internal construct of the worker mechanism, which also allows
us to fully stop exposing unclear intermediate state to Worker users.
Change-Id: I98d7778a4b5b2590b7b070bdfc164a22a0ef7190
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since we now propagate goal exceptions properly we no longer need to
check topGoals for a reason to abort early. any early abort reasons,
whether by exception or a clean top goal failure, can now be handled
by inspecting the goal result in the main loop. this greatly reduces
goal-to-goal interactions that do not happen at the main loop level.
since the underscore-free name is now available for use as variables
we'll migrate to that where we currently use `_topGoals` for locals.
Change-Id: I5727c5ea7799647c0a69ab76975b1a03a6558aa6
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drop childException since it's no longer needed. also makes
waitForInput, childFinished, and childTerminated redundant.
Change-Id: I05d88ffd323c5b5c909ac21056162f69ffb0eb9f
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Change-Id: Idd218ec1572eda84dc47accc0dcd8a954d36f098
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this was a triumph. i'm making a note here: huge success. it's hard to
overstate my satisfaction! i'm not even angry. i'm being so sincere ri
actually, no. we *are* angry. this was one dumbass odyssey. nobody has
asked for this. but not doing it would have locked us into old, broken
protocols forever or (possibly worse) forced us to write our own async
framework building on the old did-you-mean-continuations in Worker. if
we had done that we'd be locked into ever more, and ever more complex,
manual state management all over the place. this just could not stand.
Change-Id: I43a6de1035febff59d2eff83be9ad52af4659871
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due to event loop scheduling behavior it's possible for a derivation
goal to fully finish (having seen all paths it was asked to create),
but to not notify the worker of this in time to prevent another goal
asking the recently-finished goal for more outputs. if this happened
the finished goal would ignore the request for more outputs since it
considered itself fully done, and the delayed result reporting would
cause the requesting goal to assume its request had been honored. if
the requested goal had finished *properly* the worker would recreate
it instead of asking for more outputs, and this would succeed. it is
thus safe to always recreate goals once they are done, so we now do.
Change-Id: Ifedd69ca153372c623abe9a9b49cd1523588814f
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we'll now loop to update displayed statistics, and use this loop to
limit the update rate to 50 times per second. we could have updated
much more frequently before this (once per iteration of `runImpl`),
much faster than would ever be useful in practice. aggressive stats
updates can even impede progress due to terminal or network delays.
Change-Id: Ifba755a2569f73c919b1fbb06a142c0951395d6d
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Worker::run() is now entirely based on the kj event loop and promises,
so we need not handle awakeness of goals manually any more. every goal
can instead, once it has finished a partial work call, defer itself to
being called again in the next iteration of the loop. same end effect.
Change-Id: I320eee2fa60bcebaabd74d1323fa96d1402c1d15
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notably we will check whether we want to do GC at all only once during
startup, and we'll only attempt GC every ten seconds rather than every
time a goal has finished a partial work call. this shouldn't cause any
problems in practice since relying on auto-gc is not deterministic and
stores in which builds can fill all remaining free space in merely ten
seconds are severely troubled even when gargage collection runs a lot.
Change-Id: I1175a56bf7f4e531f8be90157ad88750ff2ddec4
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Change-Id: Ib112ea9a3e67d5cb3d7d0ded30bbd25c96262470
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Change-Id: I8355d8d3f6c43a812990c1912b048e5735b07f7b
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Revert submission 1946
Reason for revert: regression in building (found via bisection)
Reported by users:
> error: path '/nix/store/04ca5xwvasz6s3jg0k7njz6rzi0d225w-jq-1.7.1-dev' does not exist in the store
Reverted changes: /q/submissionid:1946
Change-Id: I6f1a4b2f7d7ef5ca430e477fc32bca62fd97036b
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this was immensely inefficient on large caches, as can exist when many
derivations are buildable simultaneously. since we have smart pointers
to goals we can do cache maintenance in goal deleters instead, and use
the exact iterators instead of doing a linear search. this *does* rely
on goals being deleted to remove them from the cache, which isn't true
for toplevel goals. those would have previously been removed when done
in all cases, removing the cache entry when keep-going is set. this is
arguably incorrect since it might result in those goals being retried,
although that could only happen with dynamic derivations or the likes.
(luckily dynamic derivations not complete enough to allow this at all)
Change-Id: I8e750b868393588c33e4829333d370f2c509ce99
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makeDerivationGoalCommon had the right idea, but it didn't quite go far
enough. let's do the rest and remove the remaining factory duplication.
Change-Id: I1fe32446bdfb501e81df56226fd962f85720725b
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without circular references we do not need weak goal pointers except for
caches, which should not prevent goal destructors running. caches though
cannot create circular references even when they keep strong references.
if we removed goals from caches when their work() is fully finished, not
when their destructors are run, we could keep strong pointers in caches.
since we do not gain much from this we keep those pointers weak for now.
Change-Id: I1d4a6850ff5e264443c90eb4531da89f5e97a3a0
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these can be unique rather than shared because shared_ptr has a
converting constructor. preparatory refactor for something else
and not necessary on its own, and the extra allocations we must
do for shared_ptr control blocks isn't usually relevant anyway.
Change-Id: I5391715545240c6ec8e83a031206edafdfc6462f
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also gets rid of explicit strong references to dependencies of any goal,
and weak references to dependers as well. those are now only held within
promises representing goal completion and thus independent of the goal's
relation to each other. the weak references to dependers was only needed
for notifications, and that's much better handled entirely by kj itself.
Change-Id: I00d06df9090f8d6336ee4bb0c1313a7052fb016b
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now that we have an event loop in the worker we can use it and its
magical execution suspending properties to replace the slot counts
we managed explicitly with semaphores and raii tokens. technically
this would not have needed an event loop base to be doable, but it
is a whole lot easier to wait for a token to be available if there
is a callback mechanism ready for use that doesn't require a whole
damn dedicated abstract method in Goal to work, and specific calls
to that dedicated method strewn all over the worker implementation
Change-Id: I1da7cf386d94e2bbf2dba9b53ff51dbce6a0cff7
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this simplifies waitForInput quite a lot, and at the same time makes
polling less thundering-herd-y. it even fixes early polling wakeups!
Change-Id: I6dfa62ce91729b8880342117d71af5ae33366414
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this removes the rather janky did-you-mean-async poll loop we had so
far. sadly kj does not play well with pty file descriptors, so we do
have to add our own async input stream that does not eat pty EIO and
turns it into an exception. that's still a *lot* better than the old
code, and using a real even loop makes everything else easier later.
Change-Id: Idd7e0428c59758602cc530bcad224cd2fed4c15e
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using a proper event loop basis we no longer have to worry about most of
the intricacies of poll(), or platform-dependent replacements for it. we
may even be able to use the event loop and its promise system for all of
our scheduling in the future. we don't do any real async processing yet,
this is just preparation to separate the first such change from the huge
api design difference with the async framework we chose (kj from capnp):
kj::Promise, unlike std::future, doesn't return exceptions unmangled. it
instead wraps any non-kj exception into a kj exception, erasing all type
information and preserving mostly the what() string in the process. this
makes sense in the capnp rpc use case where unrestricted exception types
can't be transferred, and since it moves error handling styles closer to
a world we'd actually like there's no harm in doing it only here for now
Change-Id: I20f888de74d525fb2db36ca30ebba4bcfe9cc838
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updating statistics *immediately* when any counter changes declutters
things somewhat and makes useful status reports less dependent on the
current worker main loop. using callbacks will make it easier to move
the worker loop into kj entirely, using only promises for scheduling.
Change-Id: I695dfa83111b1ec09b1a54cff268f3c1d7743ed6
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this doesn't serve a great purpose yet except to confine construction of
goals to the stack frame of Worker::run() and its child frames. we don't
need this yet (and the goal constructors remain fully visible), but in a
future change that fully removes the current worker loop we'll need some
way of knowing which goals are top-level goals without passing the goals
themselves around. once that's possible we can remove visible goals as a
concept and rely on build result futures and a scheduler built upon them
Change-Id: Ia73cdeffcfb9ba1ce9d69b702dc0bc637a4c4ce6
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whether goal errors are reported via the `ex` member or just printed to
the log depends on whether the goal is a toplevel goal or a dependency.
if goals are aware of this themselves we can move error printing out of
the worker loop, and since a running worker can only be used by running
goals it's totally sufficient to keep a `Worker::running` flag for this
Change-Id: I6b5cbe6eccee1afa5fde80653c4b968554ddd16f
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this can be a proper WorkResult now. childTerminated is unfortunately a
lot more stubborn and won't be made private for quite a while yet. once
we can get rid of the Worker poll loop that *should* be possible though
Change-Id: I2218df202da5cb84e852f6a37e4c20367495b617
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this is useless to do on the face of it, but it'll make it easier to
convert the entire output handling to use async io and promises soon
Change-Id: I2d1eb62c4bbf8f57bd558b9599c08710a389b1a8
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we don't need to expose information about how busy a Worker is if the
worker can instead tell its work items whether they are in a slot. in
the future we might use this to not start items waiting for a slot if
no slots are currently available, but that requires more preparation.
Change-Id: Ibe01ac536da7e6d6f80520164117c43e772f9bd9
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Change-Id: I8583d9ff752f702a10ec52b0330b0d4d4d2614fa
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Change-Id: I71a42acd5a4a9a18b55cf754cdf9896614134398
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Change-Id: I16ec8994c6448d70b686a2e4c10f19d4e240750d
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Change-Id: Iffa55272fe6ef4adaf3e9d4d25e5339792c2e460
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Change-Id: I0cdcd436ee71124ca992b4f4fe307624a25f11e9
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Change-Id: I02a54846cd65622edbd7a1d6c24a623b4a59e5b3
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we still mutate goal state to store the results of any given goal run,
but now we also have that information in Worker and could in theory do
something else with it. we could return a map of goal to goal results,
which would also let us better diagnose failures of subgoals (at all).
Change-Id: I1df956bbd9fa8cc9485fb6df32918d68dda3ff48
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once goals run on multiple threads these fields must by synchronized as
one, or we try to run build hooks to often (or worse, not often enough)
Change-Id: I47860e46fe5c6db41755b2a3a1d9dbb5701c4ca4
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limiting CA substitutions was a rather recent addition, and it used a
dedicated counter to not interfere with regular substitutions. though
this works fine it somewhat contradicts the documentation; job limits
should apply to all kinds of substitutions, or be one limit for each.
Change-Id: I1505105b14260ecc1784039b2cc4b7afcf9115c8
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just update progress every time a goal has returned from work(). there
seem to be no performance penalties, and the code is much simpler now.
Change-Id: I288ee568b764ee61f40a498d986afda49987cb50
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Change-Id: I3c7f17d5492a16bb54480fa1aa384b96fba72d61
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Change-Id: Ia3ebd434b17052b6760ce74d8e20025a72148613
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upcast_goal was only ever needed to break circular includes, but the
same solution that gave us upcast_goal also lets us fully remove it:
just upcast goals without a wrapper function, but only in .cc files.
Change-Id: I9c71654b2535121459ba7dcfd6c5da5606904032
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this seems to be an oversight, considering that regular substitutions
are concurrency-limited. while not particularly necessary at present,
once we've removed the `Callback` based interfaces it will be needed.
Change-Id: Ide2d08169fcc24752cbd07a1d33fb8482f7034f5
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This reverts commit 5e3986f59cb58f48186a49dcec7aa317b4787522. This
un-implements RFC 92 but fixes the critical bug #9052 which many people
are hitting. This is a decent stop-gap until a minimal reproduction of
that bug is found and a proper fix can be made.
Mostly fixed #9052, but I would like to leave that issue open until we
have a regression test, so I can then properly fix the bug (unbreaking
RFC 92) later.
(cherry picked from commit 8440afbed756254784d9fea3eaab06649dffd390)
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We use the same nested map representation we used for goals, again in
order to save space. We might someday want to combine with `inputDrvs`,
by doing `V = bool` instead of `V = std::set<OutputName>`, but we are
not doing that yet for sake of a smaller diff.
The ATerm format for Derivations also needs to be extended, in addition
to the in-memory format. To accomodate this, we added a new basic
versioning scheme, so old versions of Nix will get nice errors. (And
going forward, if the ATerm format changes again the errors will be even
better.)
`parsedStrings`, an internal function used as part of parsing
derivations in A-Term format, used to consume the final `]` but expect
the initial `[` to already be consumed. This made for what looked like
unbalanced brackets at callsites, which was confusing. Now it consumes
both which is hopefully less confusing.
As part of testing, we also created a unit test for the A-Term format for
regular non-experimental derivations too.
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
Co-authored-by: Valentin Gagarin <valentin.gagarin@tweag.io>
Apply suggestions from code review
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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To avoid dealing with an optional `drvPath` (because we might not know
it yet) everywhere, make an `CreateDerivationAndRealiseGoal`. This goal
just builds/substitutes the derivation file, and then kicks of a build
for that obtained derivation; in other words it does the chaining of
goals when the drv file is missing (as can already be the case) or
computed (new case).
This also means the `getDerivation` state can be removed from
`DerivationGoal`, which makes the `BasicDerivation` / in memory case and
`Derivation` / drv file file case closer together.
The map type is factored out for clarity, and because we will soon hvae
a second use for it (`Derivation` itself).
Co-authored-by: Robert Hensing <roberth@users.noreply.github.com>
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- Improved API docs from comment
- Exit codes are for `nix-build`, not just `nix-store --release`
- Make note in tests so the magic numbers are not surprising
Picking up where #8387 left off.
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