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authortcmal <me@aria.rip>2024-08-25 17:44:23 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:23 +0100
commit5851b43ca65d979b2d290eb94bd0187f9b9e5736 (patch)
tree8da72b834b03b0f8d8bbe8679530278044693cf8 /stockton-render/src
parenta098066875fd554f7d1a6538b55d6b39a3e055e9 (diff)
chore(render-quad): add textures
Diffstat (limited to 'stockton-render/src')
-rw-r--r--stockton-render/src/draw/draw_passes/level.rs18
-rw-r--r--stockton-render/src/draw/draw_passes/mod.rs2
-rw-r--r--stockton-render/src/draw/mod.rs2
3 files changed, 13 insertions, 9 deletions
diff --git a/stockton-render/src/draw/draw_passes/level.rs b/stockton-render/src/draw/draw_passes/level.rs
index 9872b8c..682c775 100644
--- a/stockton-render/src/draw/draw_passes/level.rs
+++ b/stockton-render/src/draw/draw_passes/level.rs
@@ -17,7 +17,7 @@ use crate::{
},
queue_negotiator::QueueNegotiator,
target::SwapchainProperties,
- texture::{resolver::FsResolver, TexLoadQueue, TextureLoadConfig, TextureRepo},
+ texture::{resolver::TextureResolver, TexLoadQueue, TextureLoadConfig, TextureRepo},
},
error::{EnvironmentError, LevelError, LockPoisoned},
types::*,
@@ -52,7 +52,6 @@ use std::{
convert::TryInto,
iter::{empty, once},
marker::PhantomData,
- path::Path,
sync::{Arc, RwLock},
};
@@ -264,13 +263,19 @@ where
}
}
-impl<'a, M> IntoDrawPass<LevelDrawPass<'a, M>> for Entity
+pub struct LevelDrawPassConfig<R> {
+ pub active_camera: Entity,
+ pub tex_resolver: R,
+}
+
+impl<'a, M, R> IntoDrawPass<LevelDrawPass<'a, M>> for LevelDrawPassConfig<R>
where
M: for<'b> MinRenderFeatures<'b> + 'static,
+ R: TextureResolver + Send + Sync + 'static,
{
fn init(
self,
- session: &Session,
+ _session: &Session,
adapter: &Adapter,
device_lock: Arc<RwLock<DeviceT>>,
queue_negotiator: &mut QueueNegotiator,
@@ -356,7 +361,6 @@ where
.build()
.context("Error building pipeline")?;
- let map_lock: Arc<RwLock<M>> = session.resources.get::<Arc<RwLock<M>>>().unwrap().clone();
let repo = TextureRepo::new(
device_lock.clone(),
queue_negotiator
@@ -369,7 +373,7 @@ where
.context("Error finding texture queue")?,
adapter,
TextureLoadConfig {
- resolver: FsResolver::new(Path::new("textures"), map_lock),
+ resolver: self.tex_resolver,
filter: Filter::Linear,
wrap_mode: WrapMode::Tile,
},
@@ -434,7 +438,7 @@ where
pipeline,
repo,
draw_buffers,
- active_camera: self,
+ active_camera: self.active_camera,
_d: PhantomData,
framebuffers,
depth_buffers,
diff --git a/stockton-render/src/draw/draw_passes/mod.rs b/stockton-render/src/draw/draw_passes/mod.rs
index b18d50e..8d1d59b 100644
--- a/stockton-render/src/draw/draw_passes/mod.rs
+++ b/stockton-render/src/draw/draw_passes/mod.rs
@@ -13,7 +13,7 @@ mod ui;
pub mod util;
pub use cons::ConsDrawPass;
-pub use level::LevelDrawPass;
+pub use level::{LevelDrawPass, LevelDrawPassConfig};
pub use ui::UiDrawPass;
/// One of several 'passes' that draw on each frame.
diff --git a/stockton-render/src/draw/mod.rs b/stockton-render/src/draw/mod.rs
index b570b12..4ba38cd 100644
--- a/stockton-render/src/draw/mod.rs
+++ b/stockton-render/src/draw/mod.rs
@@ -8,7 +8,7 @@ pub mod camera;
mod context;
pub mod draw_passes;
mod queue_negotiator;
-mod texture;
+pub mod texture;
mod ui;
mod utils;