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authortcmal <me@aria.rip>2024-08-25 17:44:24 +0100
committertcmal <me@aria.rip>2024-08-25 17:44:24 +0100
commit6b8395152b8e0c7ddd714e195e4e92d464b8147c (patch)
treefa4c44f4abad507dbde4c42d6c0b982ac1814be2 /stockton-render/src
parentdf4271047b6e482cbeaa099f819c797860b96d18 (diff)
refactor(skeleton): move LevelError to render
Diffstat (limited to 'stockton-render/src')
-rw-r--r--stockton-render/src/level.rs10
1 files changed, 9 insertions, 1 deletions
diff --git a/stockton-render/src/level.rs b/stockton-render/src/level.rs
index 0c88a0b..c9a8155 100644
--- a/stockton-render/src/level.rs
+++ b/stockton-render/src/level.rs
@@ -15,7 +15,7 @@ use stockton_skeleton::{
},
context::RenderingContext,
draw_passes::{util::TargetSpecificResources, DrawPass, IntoDrawPass, PassPosition},
- error::{LevelError, LockPoisoned},
+ error::LockPoisoned,
mem::{DataPool, DepthBufferPool, StagingPool, TexturesPool},
queue_negotiator::QueueNegotiator,
texture::{resolver::TextureResolver, TexLoadQueue, TextureLoadConfig, TextureRepo},
@@ -49,6 +49,7 @@ use hal::{
};
use legion::{Entity, IntoQuery};
use shaderc::ShaderKind;
+use thiserror::Error;
/// The Vertexes that go to the shader
#[derive(Debug, Clone, Copy)]
@@ -468,3 +469,10 @@ where
])
}
}
+
+/// Indicates an issue with the level object being used
+#[derive(Debug, Error)]
+pub enum LevelError {
+ #[error("Referential Integrity broken")]
+ BadReference,
+}