diff options
author | tcmal <me@aria.rip> | 2024-08-25 17:44:21 +0100 |
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committer | tcmal <me@aria.rip> | 2024-08-25 17:44:21 +0100 |
commit | 95708732572431dc057a9fd71fa8bd8571a336a2 (patch) | |
tree | 3255e3407eb069c8124d41e1d6f60163b7c5091d /stockton-types/src/session.rs | |
parent | 9bceddef62c48b56e7b93a2ca19636e1ff6486cb (diff) |
feat(all): start using an ECS
Diffstat (limited to 'stockton-types/src/session.rs')
-rw-r--r-- | stockton-types/src/session.rs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/stockton-types/src/session.rs b/stockton-types/src/session.rs new file mode 100644 index 0000000..8e48b59 --- /dev/null +++ b/stockton-types/src/session.rs @@ -0,0 +1,56 @@ +/* + * Copyright (C) Oscar Shrimpton 2020 + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation, either version 3 of the License, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +//! The thing you play on and all the associated state. + +use legion::systems::Builder; +use legion::*; + +/// A loaded world. +pub struct Session { + world: World, + resources: Resources, + schedule: Schedule, +} + +impl Session { + /// Create a new world from a level. + /// The level can be any format, as long as it has the required features of a bsp. + pub fn new<R: FnOnce(&mut Resources), S: FnOnce(&mut Builder)>( + add_resources: R, + add_systems: S, + ) -> Session { + let world = World::default(); + + let mut resources = Resources::default(); + add_resources(&mut resources); + + let mut schedule = Schedule::builder(); + add_systems(&mut schedule); + let schedule = schedule.build(); + + Session { + world, + resources, + schedule, + } + } + + pub fn do_update(&mut self) { + self.schedule.execute(&mut self.world, &mut self.resources); + } +} |