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Diffstat (limited to 'stockton-input/src/button.rs')
-rw-r--r-- | stockton-input/src/button.rs | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/stockton-input/src/button.rs b/stockton-input/src/button.rs new file mode 100644 index 0000000..9fd5e84 --- /dev/null +++ b/stockton-input/src/button.rs @@ -0,0 +1,74 @@ +/* + * Copyright (C) Oscar Shrimpton 2020 + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation, either version 3 of the License, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ +use std::fmt::Debug; + +#[derive(Debug, Clone, PartialEq)] +/// A boolean input, with additional tracking for if it just changed state. +pub struct Button { + /// How many of the mapped inputs are currently pressed. + /// This is used so that holding one button, then another, then releasing the first, will keep the button down continuously as expected. + inputs_down: u8, + + /// Whether or not the button changed state in the last batch of actions processed + /// Note that pushing 2 buttons bound to this action one after the other won't trigger this twice. + pub is_hot: bool, +} + +impl Button { + pub fn new() -> Self { + Button { + inputs_down: 0, + is_hot: false, + } + } + + pub fn is_down(&self) -> bool { + self.inputs_down > 0 + } + pub fn is_up(&self) -> bool { + self.inputs_down == 0 + } + + pub fn is_just_down(&self) -> bool { + self.is_down() && self.is_hot + } + pub fn is_just_up(&self) -> bool { + self.is_up() && self.is_hot + } + + pub fn modify_inputs(&mut self, add: bool) { + self.inputs_down = if add { + self.inputs_down + 1 + } else { + self.inputs_down - 1 + }; + + if self.inputs_down == 1 || self.inputs_down == 0 { + self.is_hot = true; + } + } + + pub fn set_not_hot(&mut self) { + self.is_hot = false; + } +} + +impl Default for Button { + fn default() -> Self { + Self::new() + } +} |