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-rw-r--r--stockton-render/src/draw/draw_passes/cons.rs18
-rw-r--r--stockton-render/src/draw/draw_passes/level.rs75
-rw-r--r--stockton-render/src/draw/draw_passes/mod.rs3
-rw-r--r--stockton-render/src/draw/draw_passes/util.rs41
-rw-r--r--stockton-render/src/draw/target.rs15
5 files changed, 91 insertions, 61 deletions
diff --git a/stockton-render/src/draw/draw_passes/cons.rs b/stockton-render/src/draw/draw_passes/cons.rs
index 8f912ec..542c26a 100644
--- a/stockton-render/src/draw/draw_passes/cons.rs
+++ b/stockton-render/src/draw/draw_passes/cons.rs
@@ -33,21 +33,3 @@ impl<A: DrawPass, B: DrawPass> DrawPass for ConsDrawPass<A, B> {
self.b.deactivate(device)
}
}
-
-/// A draw pass that does nothing. Can be used at the end of sequences if there's an odd number of draw passes.
-pub struct NilDrawPass;
-
-impl DrawPass for NilDrawPass {
- fn queue_draw(
- &mut self,
- _input: &Session,
- _img_view: &ImageViewT,
- _cmd_buffer: &mut CommandBufferT,
- ) -> Result<()> {
- Ok(())
- }
-
- fn deactivate(self, _device: &mut Arc<RwLock<DeviceT>>) -> Result<()> {
- Ok(())
- }
-}
diff --git a/stockton-render/src/draw/draw_passes/level.rs b/stockton-render/src/draw/draw_passes/level.rs
index 3a4e748..d23990d 100644
--- a/stockton-render/src/draw/draw_passes/level.rs
+++ b/stockton-render/src/draw/draw_passes/level.rs
@@ -1,6 +1,6 @@
//! Minimal code for drawing any level, based on traits from stockton-levels
-use super::{DrawPass, IntoDrawPass};
+use super::{util::TargetSpecificResources, DrawPass, IntoDrawPass};
use crate::{
draw::{
buffers::{
@@ -69,9 +69,8 @@ pub struct LevelDrawPass<'a, M> {
active_camera: Entity,
draw_buffers: DrawBuffers<'a, UvPoint>,
- framebuffers: Vec<FramebufferT>,
- depth_buffers: Vec<DedicatedLoadedImage>,
- next_resources: usize,
+ framebuffers: TargetSpecificResources<FramebufferT>,
+ depth_buffers: TargetSpecificResources<DedicatedLoadedImage>,
_d: PhantomData<M>,
}
@@ -106,9 +105,8 @@ where
let map = map_lock.read().map_err(|_| LockPoisoned::Map)?;
// Get framebuffer and depth buffer
- let fb = &self.framebuffers[self.next_resources];
- let db = &self.depth_buffers[self.next_resources];
- self.next_resources = (self.next_resources + 1) % self.framebuffers.len();
+ let fb = self.framebuffers.get_next();
+ let db = self.depth_buffers.get_next();
unsafe {
cmd_buffer.begin_render_pass(
@@ -253,10 +251,10 @@ where
let mut device = device_lock.write().map_err(|_| LockPoisoned::Device)?;
self.pipeline.deactivate(&mut device);
self.draw_buffers.deactivate(&mut device);
- for fb in self.framebuffers.into_iter() {
+ for fb in self.framebuffers.dissolve() {
device.destroy_framebuffer(fb);
}
- for db in self.depth_buffers.into_iter() {
+ for db in self.depth_buffers.dissolve() {
db.deactivate(&mut device);
}
}
@@ -391,45 +389,43 @@ where
)
.context("Error building pipeline")?;
- let mut framebuffers = Vec::with_capacity(swapchain_properties.image_count as usize);
- let mut depth_buffers = Vec::with_capacity(swapchain_properties.image_count as usize);
- let fat = FramebufferAttachment {
- usage: Usage::COLOR_ATTACHMENT,
- format: swapchain_properties.format,
- view_caps: ViewCapabilities::empty(),
- };
+ let fat = swapchain_properties.framebuffer_attachment();
let dat = FramebufferAttachment {
usage: Usage::DEPTH_STENCIL_ATTACHMENT,
format: swapchain_properties.depth_format,
view_caps: ViewCapabilities::empty(),
};
- for _i in 0..swapchain_properties.image_count {
- unsafe {
- framebuffers.push(device.create_framebuffer(
+ let framebuffers = TargetSpecificResources::new(
+ || unsafe {
+ Ok(device.create_framebuffer(
&pipeline.renderpass,
IntoIter::new([fat.clone(), dat.clone()]),
swapchain_properties.extent,
- )?);
- depth_buffers.push(
- DedicatedLoadedImage::new(
- &mut device,
- adapter,
- swapchain_properties.depth_format,
- Usage::DEPTH_STENCIL_ATTACHMENT,
- SubresourceRange {
- aspects: Aspects::DEPTH,
- level_start: 0,
- level_count: Some(1),
- layer_start: 0,
- layer_count: Some(1),
- },
- swapchain_properties.extent.width as usize,
- swapchain_properties.extent.height as usize,
- )
- .context("Error creating depth buffer")?,
+ )?)
+ },
+ swapchain_properties.image_count as usize,
+ )?;
+ let depth_buffers = TargetSpecificResources::new(
+ || {
+ DedicatedLoadedImage::new(
+ &mut device,
+ adapter,
+ swapchain_properties.depth_format,
+ Usage::DEPTH_STENCIL_ATTACHMENT,
+ SubresourceRange {
+ aspects: Aspects::DEPTH,
+ level_start: 0,
+ level_count: Some(1),
+ layer_start: 0,
+ layer_count: Some(1),
+ },
+ swapchain_properties.extent.width as usize,
+ swapchain_properties.extent.height as usize,
)
- }
- }
+ .context("Error creating depth buffer")
+ },
+ swapchain_properties.image_count as usize,
+ )?;
(draw_buffers, pipeline, framebuffers, depth_buffers)
};
@@ -442,7 +438,6 @@ where
_d: PhantomData,
framebuffers,
depth_buffers,
- next_resources: 0,
})
}
diff --git a/stockton-render/src/draw/draw_passes/mod.rs b/stockton-render/src/draw/draw_passes/mod.rs
index 70f1786..1c99614 100644
--- a/stockton-render/src/draw/draw_passes/mod.rs
+++ b/stockton-render/src/draw/draw_passes/mod.rs
@@ -9,8 +9,9 @@ use anyhow::Result;
mod cons;
mod level;
+pub mod util;
-pub use cons::{ConsDrawPass, NilDrawPass};
+pub use cons::ConsDrawPass;
pub use level::LevelDrawPass;
/// One of several 'passes' that draw on each frame.
diff --git a/stockton-render/src/draw/draw_passes/util.rs b/stockton-render/src/draw/draw_passes/util.rs
new file mode 100644
index 0000000..a42f870
--- /dev/null
+++ b/stockton-render/src/draw/draw_passes/util.rs
@@ -0,0 +1,41 @@
+//! Utility structs & functions
+
+use anyhow::Result;
+
+/// Keeps a given resource for each swapchain image
+pub struct TargetSpecificResources<T> {
+ elements: Vec<T>,
+ next_idx: usize,
+}
+
+impl<T> TargetSpecificResources<T> {
+ /// Create a new set of resources, given a function to generate them and the count
+ /// In most cases, count should be swapchain_properties.image_count
+ pub fn new<F>(generator: F, count: usize) -> Result<Self>
+ where
+ F: FnMut() -> Result<T>,
+ {
+ let mut elements = Vec::with_capacity(count);
+ for _ in 0..count {
+ elements.push(generator()?);
+ }
+
+ Ok(TargetSpecificResources {
+ elements,
+ next_idx: 0,
+ })
+ }
+
+ /// Get the next resource, wrapping around if necessary.
+ pub fn get_next<'a>(&'a mut self) -> &'a T {
+ let el = &self.elements[self.next_idx];
+ self.next_idx = (self.next_idx + 1) % self.elements.len();
+ el
+ }
+
+ /// Dissolve the resource set, returning an iterator over each item.
+ /// In most cases, each item will need deactivated.
+ pub fn dissolve(self) -> impl Iterator<Item = T> {
+ self.elements.into_iter()
+ }
+}
diff --git a/stockton-render/src/draw/target.rs b/stockton-render/src/draw/target.rs
index de803aa..3861192 100644
--- a/stockton-render/src/draw/target.rs
+++ b/stockton-render/src/draw/target.rs
@@ -9,13 +9,16 @@ use std::{
use hal::{
command::CommandBufferFlags,
format::{Aspects, ChannelType, Format, ImageFeature},
- image::{Access, Extent, Layout, SubresourceRange, Usage as ImgUsage},
+ image::{
+ Access, Extent, FramebufferAttachment, Layout, SubresourceRange, Usage as ImgUsage,
+ ViewCapabilities,
+ },
memory::{Barrier, Dependencies},
pso::{PipelineStage, Viewport},
window::{CompositeAlphaMode, Extent2D, PresentMode, SwapchainConfig},
};
-use super::{draw_passes::DrawPass};
+use super::draw_passes::DrawPass;
use crate::{error::EnvironmentError, types::*};
use anyhow::{Context, Result};
use stockton_types::Session;
@@ -107,6 +110,14 @@ impl SwapchainProperties {
},
})
}
+
+ pub fn framebuffer_attachment(&self) -> FramebufferAttachment {
+ FramebufferAttachment {
+ usage: ImgUsage::COLOR_ATTACHMENT,
+ format: self.format,
+ view_caps: ViewCapabilities::empty(),
+ }
+ }
}
pub struct TargetChain {