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-rw-r--r--stockton-skeleton/src/buffers/dedicated_image.rs134
1 files changed, 0 insertions, 134 deletions
diff --git a/stockton-skeleton/src/buffers/dedicated_image.rs b/stockton-skeleton/src/buffers/dedicated_image.rs
deleted file mode 100644
index bf49a38..0000000
--- a/stockton-skeleton/src/buffers/dedicated_image.rs
+++ /dev/null
@@ -1,134 +0,0 @@
-//! A dedicated image. Used for depth buffers.
-
-use crate::texture::PIXEL_SIZE;
-use crate::types::*;
-
-use std::mem::ManuallyDrop;
-
-use anyhow::{Context, Result};
-use hal::{
- format::{Format, Swizzle},
- image::{SubresourceRange, Usage, Usage as ImgUsage, ViewKind},
- memory,
- memory::Properties,
- MemoryTypeId,
-};
-use thiserror::Error;
-
-/// Holds an image that's loaded into GPU memory dedicated only to that image, bypassing the memory allocator.
-pub struct DedicatedLoadedImage {
- /// The GPU Image handle
- image: ManuallyDrop<ImageT>,
-
- /// The full view of the image
- pub image_view: ManuallyDrop<ImageViewT>,
-
- /// The memory backing the image
- memory: ManuallyDrop<MemoryT>,
-}
-
-#[derive(Debug, Error)]
-pub enum ImageLoadError {
- #[error("No suitable memory type for image memory")]
- NoMemoryTypes,
-}
-
-impl DedicatedLoadedImage {
- pub fn new(
- device: &mut DeviceT,
- adapter: &Adapter,
- format: Format,
- usage: Usage,
- resources: SubresourceRange,
- width: usize,
- height: usize,
- ) -> Result<DedicatedLoadedImage> {
- let (memory, image_ref) = {
- // Round up the size to align properly
- let initial_row_size = PIXEL_SIZE * width;
- let limits = adapter.physical_device.properties().limits;
- let row_alignment_mask = limits.optimal_buffer_copy_pitch_alignment as u32 - 1;
-
- let row_size =
- ((initial_row_size as u32 + row_alignment_mask) & !row_alignment_mask) as usize;
- debug_assert!(row_size as usize >= initial_row_size);
-
- // Make the image
- let mut image_ref = unsafe {
- use hal::image::{Kind, Tiling, ViewCapabilities};
-
- device.create_image(
- Kind::D2(width as u32, height as u32, 1, 1),
- 1,
- format,
- Tiling::Optimal,
- usage,
- memory::SparseFlags::empty(),
- ViewCapabilities::empty(),
- )
- }
- .context("Error creating image")?;
-
- // Allocate memory
- let memory = unsafe {
- let requirements = device.get_image_requirements(&image_ref);
-
- let memory_type_id = adapter
- .physical_device
- .memory_properties()
- .memory_types
- .iter()
- .enumerate()
- .find(|&(id, memory_type)| {
- requirements.type_mask & (1 << id) != 0
- && memory_type.properties.contains(Properties::DEVICE_LOCAL)
- })
- .map(|(id, _)| MemoryTypeId(id))
- .ok_or(ImageLoadError::NoMemoryTypes)?;
-
- let memory = device
- .allocate_memory(memory_type_id, requirements.size)
- .context("Error allocating memory for image")?;
-
- device
- .bind_image_memory(&memory, 0, &mut image_ref)
- .context("Error binding memory to image")?;
-
- memory
- };
-
- (memory, image_ref)
- };
-
- // Create ImageView and sampler
- let image_view = unsafe {
- device.create_image_view(
- &image_ref,
- ViewKind::D2,
- format,
- Swizzle::NO,
- ImgUsage::DEPTH_STENCIL_ATTACHMENT,
- resources,
- )
- }
- .context("Error creating image view")?;
-
- Ok(DedicatedLoadedImage {
- image: ManuallyDrop::new(image_ref),
- image_view: ManuallyDrop::new(image_view),
- memory: ManuallyDrop::new(memory),
- })
- }
-
- /// Properly frees/destroys all the objects in this struct
- /// Dropping without doing this is a bad idea
- pub fn deactivate(self, device: &mut DeviceT) {
- unsafe {
- use core::ptr::read;
-
- device.destroy_image_view(ManuallyDrop::into_inner(read(&self.image_view)));
- device.destroy_image(ManuallyDrop::into_inner(read(&self.image)));
- device.free_memory(ManuallyDrop::into_inner(read(&self.memory)));
- }
- }
-}