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path: root/stockton-render/src/draw/mod.rs
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2024-08-25wip refactor(render): more work on draw passestcmal
2024-08-25WIP refactor(render): add draw passestcmal
2024-08-25chore(render): update hal and fix some errorstcmal
2024-08-25chore(all): remove copyright notices from filestcmal
2024-08-25feat(render): multithreaded texture loadingtcmal
2024-08-25feat(render): rendy-memory for texturestcmal
2024-08-25feat(render): 2D drawing on top of 3D scenetcmal
2024-08-25refactor(draw): take pipeline out as its own structtcmal
2024-08-25feat(draw): attach camera position/settings to entitytcmal
2024-08-25chore(all): update copyrighttcmal
2024-08-25refactor(render): give some functions less argumentstcmal
2024-08-25chore(all): style formatting and clippy fixestcmal
2024-08-25feat(render): depth buffer and refactorstcmal
2024-08-25refactor(draw): use macro for buffer attribute descriptionstcmal
2024-08-25feat(render): 3D projectiontcmal
2024-08-25feat(render): texture storetcmal
2024-08-25refactor(render): update gfx-hal and use staging and index buffers.tcmal
2024-08-25WIP: update gfx-haltcmal
2024-08-25refactor(render): update gfx-hal and fix compilationtcmal
2024-08-25refactor(render): seperate vertex buffer logictcmal
2024-08-25(wip) feat(render): seperate vertexbuffer logictcmal
2024-08-25feat(render): add draw triangles functiontcmal
2024-08-25[wip] feat(render): add draw_triangle functiontcmal
2024-08-25feat(render): added vulkan initialisation, etc.tcmal