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stockton
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An (old) attempt at a 3D game library in Rust
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stockton-render
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src
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error.rs
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2024-08-25
refactor(all): rename some crates
tcmal
2024-08-25
refactor(all): various cleanup
tcmal
2024-08-25
WIP refactor(render): add draw passes
tcmal
2024-08-25
feat(render): proper error handling
tcmal
2024-08-25
chore(render): update hal and fix some errors
tcmal
2024-08-25
chore(all): remove copyright notices from files
tcmal
2024-08-25
feat(render): rendy-memory for textures
tcmal
2024-08-25
feat(all): start using an ECS
tcmal
2024-08-25
chore(all): update copyright
tcmal
2024-08-25
chore(all): style formatting and clippy fixes
tcmal
2024-08-25
feat(render): depth buffer and refactors
tcmal
2024-08-25
refactor(render): docs/comments and error handling for missing textures
tcmal
2024-08-25
refactor(render): update gfx-hal and use staging and index buffers.
tcmal
2024-08-25
WIP: update gfx-hal
tcmal
2024-08-25
feat(render): add draw triangles function
tcmal
2024-08-25
[wip] feat(render): add draw_triangle function
tcmal
2024-08-25
fix(render): clamp swapchain size to window size
tcmal
2024-08-25
feat(render): added vulkan initialisation, etc.
tcmal