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// entity 0
{
"classname" "worldspawn"
"_q3map2_cmdline" "-meta; -vis -saveprt; -light -fast -filter"
"_q3map2_version" "2.5.17n-git-7d2c6f1a"
// brush 0
{
( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 192 0 0 ) ( 192 -256 0 ) ( 192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -192 176 256 ) ( -192 -208 256 ) ( 192 -208 256 ) skies/toxicskydim 0 0 0 0.5 0.5 0 0 0
( 0 0 320 ) ( 256 0 320 ) ( 0 -256 320 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 1
{
( 192 -208 256 ) ( 192 -208 192 ) ( 192 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -208 0 ) ( 0 -208 -256 ) ( -256 -208 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 192 176 192 ) ( 192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 2
{
( -192 0 0 ) ( -192 256 0 ) ( -192 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -192 -208 256 ) ( -192 -208 192 ) ( 256 -208 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( -192 -208 192 ) ( -192 -272 192 ) ( 256 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 3
{
( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -192 176 256 ) ( -192 176 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0
( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 176 0 ) ( 0 176 256 ) ( -256 176 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -256 176 192 ) ( -256 -272 192 ) ( -192 -272 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 4
{
( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 176 256 ) ( 256 176 192 ) ( -256 176 192 ) base_floor/concrete 0 0 -0 0.5 0.5 0 0 0
( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -256 240 192 ) ( -256 176 192 ) ( 256 176 192 ) base_floor/concrete 0 0 0 0.5 0.5 0 0 0
( 0 0 256 ) ( 256 0 256 ) ( 0 -256 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 5
{
( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -336 0 ) ( 0 -336 -256 ) ( -256 -336 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -256 -272 192 ) ( -256 -272 -256 ) ( 256 -272 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0
( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 6
{
( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 240 192 ) ( 256 240 -256 ) ( -256 240 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0
( 0 304 0 ) ( 0 304 256 ) ( -256 304 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 7
{
( -320 0 0 ) ( -320 256 0 ) ( -320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -256 240 192 ) ( -256 240 -256 ) ( -256 -272 -256 ) base_wall/bluemetal2 0 0 -0 0.5 0.5 0 0 0
( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 8
{
( 256 -272 192 ) ( 256 -272 -256 ) ( 256 240 -256 ) base_wall/bluemetal2 0 0 0 0.5 0.5 0 0 0
( 320 0 0 ) ( 320 -256 0 ) ( 320 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 -256 ) ( -256 0 -256 ) ( 0 -256 -256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 192 ) ( 256 0 192 ) ( 0 -256 192 ) common/caulk 0 0 0 0.25 0.25 0 0 0
}
// brush 9
{
( -256 0 0 ) ( -256 256 0 ) ( -256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 256 0 0 ) ( 256 -256 0 ) ( 256 0 256 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 -272 0 ) ( 0 -272 -256 ) ( -256 -272 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 240 0 ) ( 0 240 256 ) ( -256 240 0 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( 0 0 -320 ) ( -256 0 -320 ) ( 0 -256 -320 ) common/caulk 0 0 0 0.25 0.25 0 0 0
( -256 -272 -256 ) ( -256 240 -256 ) ( 256 240 -256 ) base_floor/clang_floor2 0 0 -0 0.5 0.5 0 0 0
}
// brush 10
{
( 192 64 64 ) ( 192 0 64 ) ( 128 64 64 ) gothic_trim/gothgrate2 0 0 0 0.5 0.5 0 0 0
( 192 64 64 ) ( 128 64 64 ) ( 192 64 -576 ) gothic_trim/newskull 0 -0 0 0.5 0.5 0 0 0
( 192 64 56 ) ( 192 64 -584 ) ( 192 0 56 ) gothic_trim/tower_top 0 496 0 0.5 0.5 0 0 0
( 144 0 0 ) ( 208 0 0 ) ( 144 64 0 ) gothic_trim/pitted_rust3_dkred 480 0 0 0.5 0.5 0 0 0
( 128 0 -576 ) ( 128 0 64 ) ( 192 0 -576 ) gothic_trim/metalsupport4b 0 -0 0 0.5 0.5 0 0 0
( 128 0 -576 ) ( 128 64 -576 ) ( 128 0 64 ) gothic_trim/metalsupport4i_bit 0 -0 0 0.5 0.5 0 0 0
}
}
// entity 1
{
"classname" "info_player_start"
"origin" "-8.000000 -6.000000 15.000000"
}
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