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/*
* Copyright (C) Oscar Shrimpton 2020
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//! Everything related to loading textures into GPU memory
mod block;
mod image;
mod load;
mod loader;
mod repo;
pub mod resolver;
mod staging_buffer;
pub use self::block::TexturesBlock;
pub use self::image::LoadableImage;
pub use self::loader::BlockRef;
pub use self::repo::TextureRepo;
/// The size of each pixel in an image
pub const PIXEL_SIZE: usize = std::mem::size_of::<u8>() * 4;
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