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//! Error types
use super::draw::target::TargetChainCreationError;
use thiserror::Error;
/// An error encountered creating a rendering context.
#[derive(Debug)]
pub enum CreationError {
TargetChainCreationError(TargetChainCreationError),
WindowError,
BadSurface,
DeviceError(hal::device::CreationError),
OutOfMemoryError,
SyncObjectError,
NoShaderC,
ShaderCError(shaderc::Error),
ShaderModuleFailed(hal::device::ShaderError),
RenderPassError,
PipelineError(hal::pso::CreationError),
BufferError(hal::buffer::CreationError),
BufferNoMemory,
SwapchainError,
ImageViewError,
BadDataError,
}
/// An error encountered when rendering.
/// Usually this is out of memory or something happened to the device/surface.
/// You'll likely need to exit or create a new context.
#[derive(Debug, Clone)]
pub enum FrameError {}
#[derive(Error, Debug)]
pub enum LockPoisoned {
#[error("Device lock poisoned")]
Device,
#[error("Map lock poisoned")]
Map,
#[error("Queue lock poisoned")]
Queue,
}
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